When the humidity is high and the  sun is making waves on steaming pavements, do you want to watch an anime like Aria, where the same is sometimes protrayed, or do you want to watch something from the deep freeze, like a scene from Spriggan? I don’t know, and it’s not like I’m getting either this summer.
So, a list of stuff I’m kind of watching.
I’m still keeping pace with No. 6. I want to start this post about No. 6 out because those … homoerotic gazes kind of bothers me when it’s put at the fore, so let’s put that to the fore. Those scenes bother me in the sense that “wait, there’s this long pause in which I am suppose to be feeling some kind of tension between the two male protagonists, but what kind of tension is it? Why is this pause here?” It kicks me out of the mind set in which I’m following this mystery about killer bee things, which is probably the main draw for the show. At least for non-fujoshi types. On a normal, sunny day, I typically like to think critically anyways. But when the show gives me a chance to–scratch that, more like when it invites criticism, I can’t help but to think in the negative. It isn’t necessarily a “wrong” on the show’s behalf, but that’s just how I roll. Some anime invite you to introspect, to reflect and consider what is happening in the story from a third-party perspective. Others invite you to take part in the action, to get the audience wrapped up in the narrative. There’s nothing special or good or bad about either approach. But sometimes the beams cross, so to speak. In the game of Magicka, it usually means an explosive, suicidal death. Thankfully anime is not some European-made exercise at self-infliction of pain.
I bring up Magicka because it is a game sold on its solid gimmicks. Gimmicks can be solid. I think this is why I still like R-15 a lot, half way through. The gimmicks, compared to, say, Yuruyuri, are random as hell and yet somewhat organic. It’s kind of like Xavier’s School for the Gifted; you have a bunch of kids who have some kind of special powers. Except by “power” we don’t mean cool mutant powers, but “the most random, most Japanese crap-anime plot generator” you can think of. Some of these “powers” are really creative; in order to top some of these, I have to go to fanfiction. And we typically don’t want to go there.
It’s easy to point to some show and say it is more organic than Yuruyuri. Because Yuruyuri is very…inorganic. I don’t know why and how, it just feels very stale in terms of its timing? Direction? Animation generally? I can’t quite put my finger on it. The writing works pretty okay with whatever that I feel that is stale, and once we can begin to tolerate the main characters, the jokes come alive. I think that might just be the strength of the writing to a degree. I don’t think the staleness is particularly a bad thing, it just makes it difficult to form a good first impression. When done right, staleness gives a show a unique flavor. Sometimes stale bread tastes good too!
Speaking of stale bread, Yune has the cutest scene with stale bread possibly in the history of anime. I mean, it isn’t something that comes into play on a regular basis. Croisee is a sharp anime, but it feels a little bit, shall we say, out of the water? It’s missing something, something big, that pushes the enjoyment level over the edge to the next level. For Aria, it was how it channels the mono no aware stuff, for example. As is, Croisee is just a cute and well-executed show.
That’s also what I’m going to say about Ro-Kyu-Bu. It’s just somehow one gets you branded as a lolicon and the other doesn’t, when in reality they’re kind of the same thing.
I am really enjoying Usagi Drop, but I also don’t really want to talk too much about it right now. Maybe when it’s all done. And maybe I’ll read the manga then.
I’m also really enjoying Mawaru Penguindrum, if it wasn’t clear. In a way this is the anime I always wanted after watching Utena. So it’s a long time coming. I just don’t think words do much against it; there’s a simple, calculated yet visceral point to the way the show is directed. It feels very theatrical (as in, a play) but yet not that over the top. Maybe I’m just too used to over-the-top stuff, but for a cartoon this is pretty okay. Given its Thursday lineup and the equal doses of girls-side pandering, I’m half suspect that this is real free-market competition versus noitanima.  Also it makes me suspect which show has done it before. It’s time to pander harder, Fuji TV.
I’m still keeping the pace with Sket Dance. It’s probably some form of penance. I guess without the trappings that Gintama is surrounded by, I find Sket Dance a cleaner version of kind of the same thing. It also slightly reminds me of Nadesico, in the way that Yurika and her crew would consistently making peace signs at the camera–something I am also watching it (similarly to how dm is watching CCS).
And oh, episode 16 was AWESOME. For a show as inorganic as this advance-formula Jump anime.
Blood-C? I guess I’m behind, but it isn’t bad. Just not really engaging until you get to episode 5…and I’m behind. It’s kind of a dangerous thing; nico comments boosts its entertainment value drastically, but I can’t say too much about the source material like this.
I’m also behind on Blue Exorcist and Tiger and Bunny. I just don’t have the time to catch up now that I’ve fallen behind. Maybe soon! I enjoy both shows (especially T&B) so hopefully I can make a run before some major climax goes to town.
Back to fresh stuff: The IdolM@ster is doing well. Is it canon to spell it “The Idol Master” when the @ is an illegal character in the title? Or what? Anyways, this show doesn’t disappoint, but I don’t think my expectations was high in the first place. Still, given how much I loved episode 1, episodes 2-end have a lot to live up to. Also, this is definitely an anime that is made for the game fans, which is kind of refreshing. It’s done well enough to not bore me, giving us something of an episodic character focus while expanding on the rest of the crew, at least as much as they reasonably could. The Producer main character is interesting enough, which highlights something interesting coming from the game, too. Maybe someone can go wax poetic on the importance of assertion of the other self in first-person ADV games where the overall narrative is driven by intercharacter drama. Something a mix between Sakura Taisen and IdolM@ster?
Kamisama Dolls is pretty okay; I don’t particularly dig the character designs either (but it does make Utau cuter than she ought to be) but the story is snappy and enjoyable. There’s a little bit of everything to make it worth watching, even if the end is kind of telegraphed.
As for telegraphing, there’s a lot to be said about that in Nichijou. It’s pretty quality textbook example of how to do it. Is it doing the telegraphing right? For the most part; but that doesn’t automatically make the jokes work. For meta-humor of the direct kind…I’m not sure how to put it into words. It’s like if Nadesico (again) is an anime about meta of everything about itself, then Nichijou is just meta enough about the execution that it tries to do something about it. Where as a show like SeiZon is just straight-face meta. It’s like how in MLB, hitters adjust their swings to counter-game the scouting on them, over the long season?
Mayo Chiki is kind of the Seizon kind of meta, except it’s straightforward enough to make the jokes internally. Sadly it’s kind of boring if the lead characters don’t sell you. I’m not sure they’ve sold for me yet.
It’s a busy summer season that continues from a busy spring. Maybe Hanasaku Iroha continues to be the “bar” this year as to measure the effectiveness of anime to entertain. It flounders periodically and yet it hits the mark periodically, and like many series this year, the presentation is overall solid. What lies in the differences is how good they are at telling their stories. It’s also not a surprise the best storyteller anime (at least for battering average) is also one of the most popular and most anticipated series this year, Steins;Gate.
As for stories, totally random last note here, but big grats on Maaya Sakamoto x Kenichi Suzumura marriage. It is pretty awesome– they have canon OTP roles! There’s Shiki x Kokutou from Rakkyo, Haruhi x Hikaru from Ouran Host Club, Lunamaria x Shinn from Gundam SEED Destiny…and some not-as canon ones, like Sakaya Nakasugi x Shamyalan from Birdy Decode. Both are from the same agency, and despite the 5-yr age difference, Sakamoto got her debut before Suzumura. I guess they see themselves as from the same “era” or whatever. Anyway, congrats to two of my favorite voice actors! You can find a full pairing list here.
August 15th, 2011 at 12:38 am
Why am I so happy to know that you like Magicka?
August 15th, 2011 at 8:39 am
It’s pretty fun? Co-op or single player for that matter.