Category Archives: Franchises

Shinsekai Yori Is What It Means to Be Human

[First half of this post will have no real spoilers, but I want to make a point to explain the first half of this post using spoilers, so please watch the bold text indicating so if you are sensitive to it.]

For me, making sense of Shinsekai Yori is a lot of fun. It is the second most enjoyable thing to do with the show, second to enjoying the show’s kuuki-kei take on a twisted, science fictional setting. I think without a doubt the setting to Shinsekai Yori is far and beyond the most awe-inspiring thing in there, simply via its far-eastern marriage of cultural sensibilities, aesthetics and the things that made it warm and humane. Underneath all of that is still this ruthless, cold and calculating pessimism which drives the story forward, similar to most big concept, high science fiction story.

The problems to Shin Sekai Yori, like its strengths, appeared almost immediately as well. The first 4 episodes to the show were some of the most tedious that I had to slog through back in Autumn 2012. The production values were good, but nothing special. What perhaps kept things rolling was the unique art design (best summed by the first ED) and the story promises to be “my bag” so I stuck with it to at least the first major reveal, piercing through the facades that covered the eyes of the then-young protagonists and the viewers alike. From that point on, my imagination took over, less so the characters in the show.

But as we slowly unravel the pieces to the eventual climatic moments across two major time jumps, punctuated by moments of suspense as the kids kept getting into trouble with bakenezumi, it all feels like a chore. The story and plot largely focused on the intercharacter relationship between Saki and everyone around her, as to make a point. And it wasn’t until the very end of the last episode that this point has been pointed out, making a good two-thirds of the show a real bore.

I mean, it was just a pattern of: school, kids, school, people go somewhere, darkness and bakenezumi for a couple episodes, people go home, time skip, repeat. Maybe it makes sense from the POV of the adaptation manuscript, because it was from a book and what have you (well, maybe light novel also fits, in the classic sense of the term) and it can all build up to some pretty cool end-game. But when it’s a TV serialized animation, one episode a week, it’s really hard to do it with 25 episodes while still keeping people’s attention intact.

Some of the high praises of the show are rightfully due, and to its credit the TV animation did a pretty good job getting the messages and themes of the book across to a foreign audience. If I was going to ignore the fact that it was kind of a chore to watch this show until the final arc, I would rate it pretty highly. I suppose unlike Simoun, I guess Shin Sekai Yori’s world all makes sense, and that holds everything together. After all I don’t know how people would react to the character drama. It’s no K-ON for sure, but then again, it’s not K-ON.

While I think the sensible way to look at this show is from a kuuki-kei perspective, people who like this show are most definitely who like heavy and plot-driven crap, who can put up with Mamoru being Mamoru or Maria being a tease or all the gay sexorz. Or maybe not? I’m not sure. Take my opinion with a grain of salt, as you probably already do.

Spoilers.

Tomiko "the cat lady"

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Execution Gets Me to Rise to My Feet: Girls und Panzer

There is a spectrum of concept to execution in where on one extreme, we have shows like Robotics;Notes, where it is a very high concept story about robot, how we perceive reality, and how that connects us as a community. On the other end, there’s Girls und Panzer.

Girls und Panzer is not a high concept anime, at least per se. (I mentioned the meta before.) The whole story is about a future/parallel world where competitive tank battles are a varsity sport for high schoolers. It’s not the normal garden variety of tank battle that we witness in, say, WW2 films, but a modified, athletic sport closer to modern kendo than the bloody sword arts practiced by Japan’s dead swordsmen in its violent history. In the same way, the practice tankery (or whatever you prefer to call it) has limits to the age of the tanks, the technology deployed, the tactics allowed, and that whole nine yards to make it something of a competitive sport.

The narrative vehicle is about a lonely girl who makes friends while practicing this sport. Girls und Panzer takes on the shell of a “Go To Koshien” story when the first-time tank battle club members must find themselves to the top in a local tournament, fending off better equipped, better trained rivals, including our lead girl’s former school, lead by her older sister. Everything was on the line as Miho and her new-found friends triumph while championing heart-warming themes like friendship, self-sacrifice, steadfastness, keeping a cool nerve and other various leadership qualities.

With a line like that, when executed well, any story will get most people up on their feet for a standing ovation. And in the case of Girls und Panzer, well, that’s exactly what happened.

That’s actually not even half of the story to Girls und Panzer’s commercial success or strangely far-fetching popularity. It’s not the only reason why I enjoyed the hell out of that quirky anime. But it’s probably the one true reason behind its popularity, and how it’s so accessible even to people who are just curiously interested in either the late-night anime format, interested in competitive sports, or interested in WW2-era military hardware. I think it’s the same phenomenon behind Strike Witches and Saki–“otaku” is a very diverse group and most aren’t into any specific niche, be it the military or mahjong, but somehow they become compatible pack-ins, respectively. [I mean, there’s an engaging Karuta anime currently on the air, let’s set the bar here.]

Of course, good execution itself is a very broad tag. The music, the art direction, the direction, the choices in the pacing and writing, and of course, a lot of the details behind the production all had to line up. While the production is solid, if nothing outstandingly remarkable, on the flip side Girls und Panzer had a major broadcast delay due to the production slipping schedule for various reasons. But maybe that didn’t harm the series nearly as much.

The 2 delay-induced recap episodes might have helped–to stretch out the series without diffusing the tension that the plot as built. In the recaps we revisited Miho and her friends, and while the cast of character steadily ballooned, the repeat viewings and clips somewhat helped to mitigate our short attention spans. By putting the show on hold for its finale, the series also gave the fandom time to drum up interest and anticipation, giving cautions fans an opportunity to catch up and celebrate its finale with everyone. It’s a little Madoka-like, this positive feedback loop.

I'll never see anglerfish the same way again

Still, credits is due where it is due. In the end, Girls und Panzer gave us exactly what was advertised in the OP:

踏み出した空に 走っていく光
一番先へ 目覚めるスピードで
破れそうな鼓動 連れていくんだ
もっと強い 可能\性になれ
Rise to my feet!!

I realized that the show worked when, at the finale, I was pulling for Usagi Team/Team Rabbit. It was a short 12 episodes but it sure did a whole lot.


From Up on Flag School

"Back in the days."

From Up on Poppy Hill hails as the first full-length animated feature helmed by a father-son combo. The Miyazakis did a pretty good job here, with its usual features that we’ve came to expect of the typical Ghibli production. Even if it’s an adaptation.

The US dub is, as usual, competent. It falls just short of being a really great dub, but I think it suffices quite well nonetheless.

Watching it on debut weekend on the coattails of the NYICFF takes a bit of air out of it because the screening didn’t count for the box office numbers. It’s kind of weird but those screenings are eligible to be watched by festival pass owners (It’s like $250 or something). Maybe that is why they counted separately.

The real angle I have on this movie is that it has a strange cultural bubble that the narrative swims in. My first reaction after finishing the film was “man, I need to get the JP version and rewatch it.” Thankfully, it will make a fun rewatch. The subdued and awkward teenage drama is as cute as quaint can get. I mean, only if Hyouka was even 10% as cute as this. It’s too restrained to catch up to Whisper of the Heart but this might be the very first Ghibli film since Kondo’s masterpiece which attempted at real teenage awkward-laughing-at.

Poppy Hill makes a very strong parallel with Umi’s home at the Coquelicot Manor and the Quartier Latin, one that is made explicit half way through the movie. I guess it’s typical for the movie to help us out in this way.

In Porco, there was a scene (or two?) where you see these shiny American bombers doing rounds in the sky. I wonder if this is how it feels when Poppy Hill shows us its smoky, 1964 landscapes in Yokohama. It’s all this figurative “flag language” that surrounds the film which makes it doubly more interesting if you knew what it spoke.

PS. I wonder if we can say, fairly, that the difference between Miyazaki Sr.’s film and Jr.’s film being the difference between Shun and Oreki.


The Rehabilitation of Juju Tsukuyomi, Episode 9

Very mild spoilers. In fact the title of this post is probably more of a spoiler.

The Yagami Sisters

It’s hard to put my finger on the pulse of Sasami-san@ganbaranai week after week. It’s like there’s some imaginary point out there in space, where if I stood there and took a panoramic photograph of what’s surrounding me, the end result will be a coherent narrative about what it means to be human and what it means to be god, all at the same time making sense what it means to be Japanese. It’s like one of those 3D perspective artwork that canvasses a sidewalk, where when you look at it from a certain angle, it makes up a different image. Right now I’m just waving my head all over like an idiot, trying to find that perspective.

My Shinto-fu is just not strong enough bro.

Still, I found the whole story behind Juju’s death and rebirth, either via time traveling powers or via a deal with the devil, strangely remarkable. She is a spiritual woman with spiritual powers, even without the super-god-powers and the responsibilities it comes with. Maybe it was also because it is one of the biggest Asakawa Yuu roles that I enjoyed in a while. I don’t know.

In the anime we see the story told from Sasami’s point of view. It’s relatively linear as she jumps from timeline to timeline, event to event. Tsurugi met her at one of these points in time. Juju tagged along because somehow she is resurrected in the present and thus also available to be summoned? I’m not sure how it works–probably similar to how Tamamo-no-Mae did its tricks. But I wondered how it seemed from Juju’s point of view.

I guess in the end Sasami handed her powers to Juju, so she can continue to “ganbaranai” lol. Sasami’s explanation on the take regarding her attitude is a good response to the “ganbare” notion. It’s awfully Japanese I guess, both ways. But it is at least a thought that could, arguably, be construed as modern criticism. And how can you have an anime about religion without criticism? I thought not.

At the same time, Juju’s spiritual characteristics has to be constructed in some way that transcend merely her religious position and duties. It’s not just that she has, as what the kids call it these days, super powers. It’s not that she can lead a super-shinto cult-like group, although she’s got what it takes. It’s more about how she embodies both what humanists cherish and what religious people cherish, and it expresses itself in a Binding of Isaac kind of piety but also a “Mom will take care of her worthless child so she can blossom” kind of way. Otherwise she would seem like a pale villain rather than someone who Sasami can honestly seek approval from.

It’s both super gross, super offensive, yet somehow everything works. It’s magic. And in truth that’s the real value of spirituality when expressed as a religious belief. It is supernatural, and I don’t just mean the time traveling; I mean how it can deal with things like regret. But that’s just me speaking.

Lastly, I guess this was more Episode 8 material, but it’s good to see Amaterasu owning up being a hikki in rehab. Now that is true divine humanism.


Ame And Yuki

Caught Ookami Kodomo no Ame to Yuki, or simply Wolf Children by the way of the NYICFF, from FUNimation. The sold-out showings today also came with a side of Mamoru Hosoda presenting his works to the crowds. He was much more affable this time around than last I saw him for Summer Wars three years ago. I guess he is receiving things well, having won a Japan Academy Prize just a couple days ago.

I’m going to just dive in to the Q&A-related material, because it explains the film very well. Unfortunately it probably won’t make a lot of sense if you have not seen the movie. To that end, let’s just say it’s a great film and you should watch it.

Mamoru Hosoda

But yes, Hosoda did a great job explaining the film. One of the very first questions during the after-film Q&A was like this:

Q: Why did you make the film so depressing?

*Everyone basically laughs*

Hosoda: How old are you?

Q: I’m 8 years old.

Hosoda: Well, people at different ages might see things differently. While you might think the film is depressing now, when you watch it again when you are 15 or 20 years old, you may no longer think it’s depressing.

There were a few more notes from that question but I don’t remember exactly what they were. What I do remember was that one question/answer lit the lightbulb in my head and it helped me “get it.” I’ll just paraphrase the rest. Basically the idea behind Wolf Children is that he wanted to do a film from the parents’ point of view, and carry it across to the audience (who might very well be children). In fact one of the questions point out exactly how rare it is to have the mother’s point of view throughout the entire film, for the for-the-family, children-friendly animation genre.

The thing with the parents’ point of view is that it is a perspective that is incredibly foreign to children. I don’t really think kids can possibly appreciate it. They might see the film for what it is–which is kind of the story about a single mom raising a pair of wolf-kids. It’s not much for show, and in a lot of ways it’s also not obvious as to how the film’s plot ties in thematically towards the end. But I think if we speak about themes, it’s a truck load of parent-angst. I think that’s one of the most brilliant thing you can do for this genre of films, coming from the “something for the parents and something for the kids” point of view.

Another important theme to the film has to do with how people change as they grow up, much like how Yuki was much more like a wolf but went with humans, and Ame was much more like a human but went wolf. It’s another thing Hosoda explained to another curious actual-kid. On that point I thought Ame’s call of the wild was especially well-done.

At least if you find your dad dead in a ditch after him not coming home one day, you now have something to couch your feelings in. And yes, this was one of the more subtle commentaries Hosoda raised at one point to explain the reason behind that scene.

Lastly, 2 more notes:

It took Hosoda and his team three years to make the movie. Before beginning he and his wife was trying to have a kid. After post-production, he became a dad. It’s a pretty cool coincidence given the nature of this film.

The rain animation was top notch. It’s not CG but it’s definitely the miracle of some quality digital composition. The whole dream-land-flowerscape stuff, just visually wonderful.  Shinkai’s new rain anime might not even top the rain animation here, although it will have to come down to a side-by-side comparison to make a final call.