Category Archives: Modern Visual Culture

IDOLM@STER Streaming Picks

[LAST UPDATED 12/16/2022]

Now that each branch’s streaming plans are set, it’s time to make public my big IDOLM@STER streaming music rec post. I had to update it to change some selections from 765Pro and CG because Columbia decides to not stream a lot of the catalog or not in full. I also removed some from Shiny because Lantis aren’t streaming the back catalog yet for some reason. And since it’s not quite 12/28 yet some of these may be subject to change. I probably won’t be updating this further though, when new stuff get added eventually from the back catalog. Anyways, for the ones I removed between when this was first written and mid-December 2022, I will try to add some other picks, which wasn’t hard at all.

For the ones not included in the streaming

Shout out to @AngryDaenjangny for goading this P into writing this and it was a great idea. I hope this was all useful to you in the end, and even if not, I found the exercise helpful.

https://twitter.com/i0bao/status/1603737581845327877

IDOLM@STER music runs the gamut. On one hand you have the most standard fair otaku property image songs. On the other hand, you have literally K-POP. The large IP spans several sub-brands and two record companies. It employs whole hosts of musicians and creators, not to mention 100s of cast members. There are the music games in which we associate IDOLM@STER with in 2022, but to me it’s also about the big concerts and performances where the cast perform all the songs. Everything comes together for those moments and this franchise orbits around that idea.

765 Pro All Stars: I’ll keep the new stuff and the tangent stuff (radios etc) out to keep this short. That said, Puchimas music is now also streaming so I’ll fill in the excluded picks (strikethrough) with them.

  • 自分REST@RT – one of my all time favorites and a hype song in the concert setting.
  • 自転車 – It’s a simple little song but super powerful in the concert setting. I mean who does not like to yell “suki da yo” at the idol you like?
  • è¿·èµ°Mind – A classic from the first Master Artist series back when Koji Nakagawa still wrote character music for this series. Nakagawa is now the music producer for 765Pro and the IDOLM@STER franchise overall.
  • tear – Yes I am a Makoto P, can you not tell? Secretly this was one of my biggest FOMO when Hiromi Hirata performed this at 9th tour Osaka stop, and back then I wasn’t able to go…
  • THE IDOLM@STER 初星-mix – a nice twist on a classic, the mix itself is getting on in years as well, from 2018, but I think it’s going to wear the years well. There is a long intro to the song that sets the mood well.
  • Kosmos, Cosmos – For YukihoPs over a certain age I think this song means a whole, whole lot, but personally it’s just a great hit from IDOLM@STER SP, in 2009.
  • Little Match Girl – My first full blown introduction to IDOLM@STER was around the animas/IDOLM@STER, and this one stuck the landing the hardest. It doesn’t hurt that so many years since, it’s still a massive banger both on recording and in live shows.
  • Colorful Days – This kind of idol songs is what 765Pro sounds to me, and I’m glad things hasn’t really changed all these years? I mean the music has evolved–most successful major artist pull this off, and maybe things are easier for a totally produced group like IDOLM@STER. Still, it’s good to go back to the OG vibes and hear the same sound.
  • エージェント夜を往 – Agent Yoru wo Yuku is the classic Nico medley content. NicoNicoDouga and IDOLM@STER go a long way back and that sure was late Aughts on the Japanese internet.
  • LOST – There’s something about a certain trilogy. I will just say that these are music from the past that still resonate with me. What is even more shocking to me is how it becomes doubly so when Million Live hijacks such things to make it work for that series.
  • DREAM – There’s something about a certain trilogy, but again this sound is what mainline IM@S sounded in the late 00s and early 2010s.
  • arcadia – I always liked this song over its subsequent variants (lol), but it does get a bit overplayed maybe. Perhaps in 2022 we can listen to this 2009 hit again?
  • 隣に・・・ – If you are familiar with Kaede Takagaki’s Koikaze, you might find Chiaki Takahashi (Azusa) putting on a big deal for Tonari ni… in the same way. This was always memorable to me because there used to be a thing called Eminence Symphony Orchestra, who produced a concert with IDOLM@STER, in Australia, and this was the big epic song for that show. At least, my FOMO of such a thing keeps it memorable…
  • Pon de Beach – This one is from M@STER Artist 3…and it’s 7 years old as of 2022. Time flies. The joke goes that during the Master of Idol World 2015 concert, Manami Numakura went on stage with her backup dancers for this song, all armed with super soakers, and sprayed the crowd. That split the world in two: those who were sprayed, and those who weren’t.
  • 全力アイドル – A 2010s throwback to maybe the late 80s? I’m not sure anymore. Iori sure is cute.
  • トリプルAngel – I was one who never took up the earlier whacky Ami/Mami songs, but Triple Angel is so good.
  • SMOKY THRILL – Aside from the actual jazz remixes, old school 765Pro music can be kinda hybrid like this. The controversial IM@S2 unit is my jam though, so here we are.
  • 99 Nights – Another Inotak contribution, for me this is about the bass and drum track. It’s an OFA DLC song, and OFA being a game I racked up the hours in, I don’t associate any singer with the song particularly.
  • チアリングレター – Songs like Cheering Letter are like amber with a mosquito from the past, it’s magic to a fantastic time for a boomer like me.
  • choco fondue – You want some Chihaya music that’s not serious or depressing? Here it is. It’s fun and catchy just like its source material.
  • Princess Snow White – Similar to above but more upbeat. If Takane was a magical girl, maybe this is it.
  • ねがいひとつ – Yukiho is a Christmas idol after all, and it continues in this series.
  • “HELLO!!” – The Dearly Stars tune makes it to streaming in full under the 765PRO GRE@TEST+BEST series, so I’m including the one song from that series here. It’s the series main theme and still stands the test of time.

Cinderella Girls – a good bet for total newbies into this series is to listen to the set lists from 10th tour. It’s all great. I’m not really into Deremas much these days but the bangers of Cinderella never stop. What is disappointing is that outside of the main songs from the Cinderella Girls TV anime, all the solo and game songs are the short/game versions. About 4% of the total Deremas discography are in full. Thankfully, a huge percentage of them are available as short versions, including almost all the Deremas songs from the game.

  • S(mile)ING! – Having lived through Cinderella Girls circa all that leads to the TV anime and years after, this song is just full of emotion for me.
  • 純情Midnight伝説 – When you want a “big band finish” there is none better than this from IDOLM@STER.
  • Fascinate – Idols often go well with metal. The two new cast members in the unit VelvetRose also come across oddly spot on for a metal song.
  • ガールズ・イン・ザ・フロンティア – Girls in the Frontier is a test: which proposition makes the most sense? (Isn’t it “on”?) It’s also a declaration that Starlight Stage and Cinderella Girls in general is here to fight for a space for itself in the post-idol-war era, in the mobile gaming space, and in the greater cultural context of anime, comics and gaming. Despite being the massive franchise that holds concerts in baseball stadiums nowadays, it was always about, well, people who are Cinderellas.
  • Love∞Destiny – Probably my favorite “early” era Deresute song. I am probably biased in that the M@STER version (which is the recorded version for CD release) has Mayu and Miho in it.
  • メッセージ – Really like the melody of this song. It’s also an old song with a unique flavor which succinctly is connect with a certain feel, a certain franchise in a particular space and time.
  • オルゴールの小箱 – Orgel no Kobako is like that slow ballad that we need more in 2022.
  • Palette – nope I’m not biased or anything.
  • Romantic Now – Not only I had a great memory with this song at MOIW 2015, it’s also just a totally fun song from a series that doesn’t take itself that seriously. Tomoyo Kurosawa plays the best kids yeah?
  • Twilight Sky – Lowkey one of the best Cinderella Girls solo songs, it’s also very emotional to see over the years in the live shows.
  • Trancing Pulse – It’s a unique sound that is an endangered species these days.
  • Hotel Moonside – “The Hotel” is the one first big Taku Inoue song that made this “subgenre” of Cinderella Girls songs popping, if a thing at all. Have to say while the follow-ups are great, nothing beats the OG.
  • Sayonara Andromeda – Probably the tail end of this great thing but also my favorite out of all of that.
  • Trust me – Yuyoyuppe brings a bit of hip-hop to an anniversary rock piece is always welcomed.
  • あらかねの器 – The “Chihaya power ballad” guy writes this song for Hajime and it sure is out there.
  • 毒茸伝説 – This is the other metal x idol deremas song that completes the spectrum.
  • è–„ç´… – It’s on this list because it’s a great song, and I fell in love with it because of this guy’s cover.
  • always – The Deremas ballad of choice in the COVID era.

Million Live – Nowadays, my main jam. This brand is known for being all over the place musically. 765Pro members also sometimes have songs under this brand, and that leads to some fun collaborations. I mean, there’s a song about Costco (not licensed). Everything goes in this series. For songs up to 2016 I have separately posted before, which overlaps with many below. At start, 490 songs are available with exception of a handful not yet available or omitted for unknown reasons. A few of the songs attached to the Gessan manga serialization are also available!

SideM – I don’t really know SideM. Going to be looking for other people’s recs once streaming is available. Like Million, most of the catalog is on streaming at full size.

Shiny Colors – Compared to other brands, there aren’t as many songs. Makes this job no less easy perhaps. It also doesn’t help that I’ve fallen off this bandwagon a little. About a quarter of the songs are on streaming, which is mostly the latest series of group songs and one of the character solo albums. They have already announced that more old songs will be released over time. I’ll just cross out the affected ones for now, because it’s the majority of these and there isn’t much I can make up for; I’ll also add something streaming in the cases where it applies.

  • OH MY GOD – Yep, it’s time for an all new era. Shinymas has the ability to flip the page on the entire music meta every so often by dropping a new group, and we still haven’t recovered from the first SHHiis reveal back in 2021.
  • Shinography – Hige Driver’s masterpiece contribution to the franchise makes it its best group song I think. Just as good is the c/w, Dye the sky.
  • 太陽キッス – Still one of the best all around songs from this series to me. It’s also a towel song, and a lot of fun.
  • Alstroemeria – Alstroemeria (the unit) also started with a nice punchy song from the get go to set up the image of the group. Since I love cheeky pop love songs, I enjoyed all their songs, but still this one stands out the most to me.
  • Wandering Dream Chaser – Let’s goooooo. Also Straylight unveil was just one of the overall most epic marketing thing the series has done and this song is front and center for that.
  • Destined Rival – Let’s go, but harderrrr. Tracing Defender is an equally worthy alternative if you want something streaming.
  • We can go now! – Hilarious fun song
  • トライアングル – There’s a meme about this song but let’s just enjoy the fun song about tomorrow’s weather for once.
  • Black Reverie – It isn’t l’Antica without the double bass drums, but I think this one has everything come together musically the best. Maybe try 浮動性イノセンス for something streaming?
  • 幻惑SILHOUETTE – This is one of the songs that made me really curious about the creators of Shiny Colors. Yeah let’s write a song based on Plato’s Cave? Okay… The other thing you can try is 愚者の独白 which has a nice chorus too!
  • SOS – Fuyuko is so good in the concerts!
  • 相合学舎 – School units are the strongest together
  • 神様は死んだ、って – Luca’s digital single dropped during Shiny Color’s Christmas concert in 2021 as a surprise encore. Killing god on his birthday became a legendary present from the game to all the producers out there, and it remains a banger a year later.
  • ラブ・ボナペティート – Love Bon Appétit is a natural next step with the image of the Alstroemeria unit, but it still gets Shiny Color’s retro-future vibe. Try Give me some more… for a taste.
  • Love Addiction – Also see above. Also hmm I wonder which unit I produce…
  • いつだって僕らは – As a unit that debuted during COVID, noctchill had a rough time. Itsudatte Bokura wa is the main unit song, and their first public performance of this song was a bit of that mixed-feel tear-jerker that really hits home the restless and depressing ennui of the early 2021s.
  • Fashionable – Imitation is flattery but it’s oddly appropriate in a song about being fashionable from a seiyuu-idol project catching today’s trends.

Others & Covers – crossed out if they’re not being streamed.

  • ハッピース – It’s a fun song from the Dearly Stars DS game unit.
  • VOY@GER – One of the latest entry at year 16, but it’s a new type of song for 765Pro. The all-unit version is great, but the individual units all have their take of the “rapping part” which results in all kinds of fun. The unit-based versions of the songs are available from each branch’s streaming library except Cinderella Girls (game size only) and 765PRO All Stars.
  • VACATION – Wild cover from way back. Not to be confused with this also-ancient thing.
  • 空 – Strictly speaking it’s a 765Pro song but that list got a bit long, so Kotori’s song is going here. There is also the recent spiritual sequel/prequel in 翼 from the Asayake wa Koganeiro manga which is oh so good also (but not yet streaming). The other Kotori songs on streaming are also great.
  • Dance Dance Dance – This is from the recent console game Starlit Seasons, which features not only all 765Pro idols, but select ones from Shiny Colors, Million Live and Cinderella Girls. Pairs well with Kaede. Inotak makes a return here.

Otakon 2022: Wrap

It’s really nice to get back to my “home” convention and run through it as if nothing happened since 2019. I enjoyed the humid Chesapeake Bay summer as much as I ever could enjoy…humidity. Otakon was packed to the gills with things to do in 2022 and things I wanted to do, even if much of it is just hanging out. On top of seeing some old timers that I haven’t since, I would chalk it up as a great time, if too short time all together.

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On Cons, Japan, IDOLM@STER

Rather than the usual newsletter I just want to throw this out there to organize some thoughts and info. It’s also an update on my personal leisure time as whatever they’re called, for however much left that I have spent not on family or work-related things. Or watching anime–I guess I am in the middle of a Made in Abyss marathon.

To segue from that, I’m trying to catch a glimpse of Mariya Ise at Otakon 2022, down at o’ Washington DC. Consider this an open jiao if you catch me. Maybe try me at the “official” off-venue rave? Since Aniparty is there.

Otakon is throwing a big k-pop show on Friday and a music affair on Sunday, with Kaoru Wada back in town with his musician friends like Yuki Hayashi (who was at AnimeNYC last November). There’s also a rock act Saturday. The busy weekend probably got a lot going on that I’m not even aware of. I looked at their Guidebook just now and there is conflict city all Saturday. It is terrible honestly.

I am also trying to figure out how to go to Japan, now that it’s open to some tourists, plus people who can apply and get an entry certificate to get a visa. Everybody needs a visa to go to Japan now, besides people who can “re-entry” and other citizen-types. Yes, it makes going to Japan a lot more expensive and a lot more difficult, if just the fact that going as a tourist means registration and monitoring, plus nobody knows what happens if you actually catch COVID (or rather, besides mandatory quarantine and tour cancellation). For people going to concerts this is a brand new world. It’s possibly also a fleeting situation since you never know if another variant will occur and rewrite the rules like how Omicron did during Delta’s reign last winter.

The answer that I figured out thus far is that you can do a private tour. It’s doable, it isn’t cheap, but it’s feasible. So I’m going to try to do one and see how it is and let you guys know. I can say for sure it’s “not the answer” anyone is looking for already, but it is a solution to some problems one person may have. If you have a lot of money that you want to burn, this may be it if you can also physically endure the “tourist in Japan” part as that’s mandatory. For people who just want to go to a lot of lives and stay nerdy in between concerts, this is not it, because again, you need to do tours. If you want to just hole in your hotel room, this is not it. If you want to enjoy Japan frugally, this is not it. If you want to meet friends, this probably is not it unless your friends are not picky about you being a part of a monitored tour and can adopt to your schedule. Furthermore, I’m not even sure if this is kosher by the terms of the tourist agreement set by the Japanese government. Sort of just going based on what I was told here.

There are a lot of risky “downsides” as well given that the high level of operational standard required for foreign tourists in Japan. It’s got extra chance of tour cancellation and forced quarantine, for example. It’s not really “fun” and really the tourist program Japan put in place is just to save face as a G7 country still practicing its xenophobic isolation policies in the name of COVID prevention.

This is really for people who absolutely need to go to Japan for that One Thing. Like, to segue nicely into the next topic, the next “Master of Idol World” or as the announce has it, a five-brand concert next February at Tokyo Dome. On the bright side it is for sure they will stream it and probably even do theatrical live viewings overseas (in HK/TW/KR). But, yeah, I really want to go. I also really want to go to the Million Live show next January. This is gonna be rough.

So yeah, it is suboptimal, to use a nice word, but such is the state of things. As the latest variant of Omicron rages, cons are back. It’s timely and it’s got various levels of risk, but it is what we got in this post-COVID world.


Princess Connect! Re:Dive Global Woes

Tribal outfit Yui

This post is really more about me, but I think there’s something to take away for anyone. In short, I’m getting less and less happy about playing Princess Connect! Re:Dive (Priconne for short) Global, and a big part of it is that I also play JP and I also play several other mobile/gacha games out there. You might too, or not. Anyways, in 2022 what is going on in Priconne Global is just irking me, and I’m writing this to get it out of my system.

For background, I played the Japanese version of Princess Connect! AND I am an active player of Japanese version of Princess Connect! Re:Dive, in addition to the Global version. The company managing and developing the game, Cygames, manages its own release in Japan. Cygames also licenses the game for local distribution. Notably, the mainland China release became very popular a few years back (how time flies…). There are also Korean, Taiwan/HK, and Thai releases until the Global/English release about a year ago. Crunchyroll Games handles the Global release.

I really enjoy the game! Enough to play the same game twice. In a nutshell, Priconne is very much a “content” driven RPG where regularly the game updates with events, main story quests, and new characters, all which builds on previous revealed content to tell a story to describe its kind-of mysterious world. Being a player of the OG Priconne game, that predated Re:Dive, it’s pretty natural for me to get drawn in to the setting and the layers of mysterious things around it. I also had more time to take to the wide cast of characters so everything was mostly familiar to me from the get go for Re:Dive. You can read more in my earlier posts.

The various regional localizations of Priconne has to also follow this content release strategy where everything is slow-dripped at a certain pace. Some “down time” that the original release had was cut, but most of that was in the first year and things don’t really slow down after that. For reference, we celebrated Priconne JP’s 4th anniversary just earlier in the month. [You can buy this sandwich press lol.]

Being a popular Japanese game is fine, but it isn’t a chart-topper–more like Priconne’s niche is being easy to play, deep if you want to dig deep, and a lot of top notch QOL-ness come with the game. In a way the best comparison I can make is that Priconne is the Everquest-to-WoW leap from all those painful Asian farm-for-everything-based-off-a-guide mobile games. Even later entries (like, say, Konosuba, which is quite new! Or Kirara Fantasia, etc.) are significantly more painful to play. Priconne remains a standard bearer to make mobile games less of a menu hell, that the UX has to be a key deliverable to keep a game relevant in the 21st century. It is the kind of game that can allow players to play other games, because it takes so little time comparatively.

That said, nobody says you can’t play Priconne based on spreadsheets and spend hours to farm everything–many people do precisely that. When China opened up to the game (noteworthy for having local-only releases of characters based on lol Hashimoto Kanna) this only intensified. In fact it’s probably safe to say the CN player base is larger than the JP player base at this point, especially from an oversea perspective.

I am quite thankful for all the Chinese players who sank their love, hard work, time and money into Priconne! Overall they have enriched the experience with things like the currently-best Arena database and other guides. Some are outright better than pro sites like Gamewith when it comes to meta and dealing with fast-moving or player-based changes.

Unfortunately this also means by the time Global gets its latest content, that stuff has been juiced by every other release that started before Global. Unless you go out of your way to not look up anything, there’s nothing about the “meta” (as opposed to “being what’s popular” but the game on top of the game) that hasn’t been spoiled from start to finish. This is the unfortunate thing about Priconne–it was a game where almost all the hints you need to be successful are in the game by default. There are tons of ways to experiment on your own to figure out the game, and now in English you can read and experience that yourself…but few probably will.

That isn’t really a big problem by itself, if one at all. As someone who plays JP Priconne, I still enjoy playing Global despite having first-person knowledge of everything that’s going to happen in the game. It’s as if I know what the FAQ says, but I didn’t have to follow one. Instead, what I miss is all the things in a game that was constantly honed over 4 years that isn’t in a drip-release game that is the same game 3 years behind. Many of the QOL changes in Priconne JP would be so great in Global, as I am feeling exactly those pains now. Funny thing is, by the same token Priconne JP has evolved on top of those QOL changes that the meta-meta is about different things, so a different pain is setting in.

The best example I can provide is the Clan Battle. Basically clans are guilds, and you and your clanmates have a certain numbers of tries to beat up NPC bosses to rack up the highest cumulative score. A game-wide ranking battle among all clans ensues, once a month. It requires a lot of individual coordination and a fair amount of teamwork to compete in the top 10%. That said, for the rest of us, it still can be gleamed by spreadsheets, but Priconne has this “recommend” feature that builds in the teams you can use right in the game, basically bypassing the need for them for most players. This once-a-month event is really the main reason why a lot of people are hard in, as it is also one of the biggest draw from the OG Princess Connect game (clan versus PVP). One thing you need to do a lot in CB is trying out various teams. In JP, we can use 4x speed. But in JP the game is about finding teams that don’t all use the same meta (in the slang sense) characters, so there’s a lot of jigsaw-puzzle-type sort of matching going on. In Global right now it’s dur-derp given the much fewer combination of characters available to work with, but Global doesn’t have 4x… It doesn’t even have “recommend to select” as a feature yet–it’s not even about knowing who to use (derp), it’s having to pick it out of your character list. Again, trying out teams is arguably the most time-consuming part of CB, and it can be tedious. Why not make this easy already?

Basically, not only Priconne Global is a pre-COVID mobile game showing its age compared to Priconne JP, it’s a pre-COVID mobile game showing its age compared to its contemporaries. I tried Blue Archive JP when it launched and I liked it, but it clearly had a lot of launch problems (and I stopped). A year later now I am playing the Global release, and I am having a blast. In a lot of ways BA is a step down for me compared to Priconne (long story here), but it has a façade that is clearly built in this decade. I don’t know, that should count for something–a whole lot, probably, especially for an gacha galge. And to heap on top of that, Priconne Global has nothing truly new to look forward to, unless you count hand-me-down UX improvements that Global could have had much sooner rather than later? Or having all of its meta and meta-meta game juices squeezed out by millions of Japanese and Chinese players before I can enjoy it in English? I am waiting patiently for my New York Carl memes. Maybe Crunchyroll can self-insert its mascot like Hashimoto Kanna’s characters in Priconne CN, lol.

[That said, BA meta is a PITA too and unlike Priconne, not knowing that meta is almost killer. There are hints to what to do to play the game well, but the gameplay depth just doesn’t get served by the game’s façade, so you really have to engage a community and do external research to get somewhere. Also, BA PVP is utter trash, coming from Priconne. You can tell the creators of Shadowverse at least knows how to apply basic rock-paper-scissors balance tricks to a gacha game architecture. I can go on, but BA is basically superior despite its many shortcomings–largely due to that façade.]

As I said, this is more a “me” problem than a general problem. If I bothered to love Priconne’s commu (ugh) I probably would play Global to enjoy its fun translations alone. And they are fun. I just can’t stand how Priconne dialog UX insists to animate no matter how fast you click on it, so it’s really slow (relatively) to scroll through a bunch of one-liners, sound effects, or one-worders. I still have countless reasons to love the game–this is why I play it in Japanese despite being unable to navigate it well in a foreign language in the very first place. It also happens to turns out that, the reason to not play Priconne Global is because a superior version exists, and that’s the Japanese release.

Maybe this is also reflective of an information asymmetry. Maybe unlike AAA vidya discourse, there isn’t something like this holding together all the Asian gacha mobile games in English. Or rather, people (often self-professed “gamers” lol) are too busy complaining about censorship and lootboxes to talk about things that are actually important to players? If Priconne JP is not available to you or you refuse to deal with its barriers, so be it. Knowing the forbidden knowledge in this way may worsen your experience if you only play Global. But in a way these gacha games live in ghettos, and that’s messed up. Most players don’t engage in a whole lot of it. Maybe people in the QooApp community (or similar) can speak to this, but that audience is really skewed a certain way due to race and geography (and not available on IOS). If people came away with a bad impression of Priconne Global because it’s not as good as its contemporaries, I understand it, but it is also a form of injustice because Priconne is a much better game than Priconne Global.

There, I’ve had my say. Maybe it’s finally time to hang it up and reclaim my average of 15-20 minutes a day of playtime.

PS. If you’ve been enjoying S2 of the anime in the past couple weeks, this is basically the heart of the setting that carried me from OG to Re:Dive, early on. I hope they explore also more the OG universe, but I doubt the anime will get anywhere close even if 4 more cours were added. The whole lead up to the end of “Act 1” of the main story is a lot of fun. Possibly magic they may not fully recapture ever again…speaking as someone who wasn’t too allured by Act 2.


Goodbye, Sayaka

Actress and singer Sayaka Kanda was found dead on Dec. 18 at the hotel she was staying at in Sapporo. The circumstances as far as I am aware of come down to these two articles. Since it is an ongoing investigation, I’ll refrain from inferring from the fairly well-known set of circumstances surrounding her. It’s kind of on brand that ANN just namedrops Sayaka’s parents without any footnote–Seiko Matsuda is one of the most popular Japanese idol ever, and Sayaka’s relationship with her star-lit parents had been turbulent (and public). But first, I want to extend my condolences to her family and all her friends, colleagues, and fans…especially the fans of her characters. Well, as one of those, I’m writing this to cope, partly.

Sayaka Kanda was a geinokai royalty, who most recently got on my radar from her work in Idoly Pride. Recently she was on a live stream to celebrate Mana’s birthday–the “ghost” character who were later on implemented into the mobile game. It’s not the first time I’ve seen or known her, but as I don’t follow Sayaka’s musical roles, it’s the first time I’ve seen her perform in character as such. Well, yes, also Idoly Pride staff put her name on the little chocolate name plaque on Mana’s birthday cake, because she was Sayaka Kanda, she was somebody?

It turns out Sayaka played a lot of roles in other pop culture notables even before 2021. Her biggest role might had been Frozen’s Anna in the Japanese dub, but she nerded out in Danganronpa, who she provided a character voice to as well as sang a song for as TRUSTRICK. Like others of her age, she was into vocaloids, which you can see her covers on her Youtube channel. Her music career went along these routes, probably because she had an affinity to it?

Needless to say, Sayaka was a talented, multi-role sort of a performer. But, the reality is, does it matter? Personally, I am emotionally hit by waking up to this news today–a tragedy that a popular 35-year-old dying is bad enough, but that she played a character I like in Idoly Pride means this character fundamentally will now also be impacted. It’s a reminder when people passes away, it creates a figurative hole in the world bigger than the size of that person’s direct impact. All of this hit on me is for an IP that’s almost a year old. It only took a year for me to attach so strongly to someone who plays a character I like. It’s really about the distance in your head, and there are few ways to shrink that faster than doing that idol routine.

I’m not sure if I can still play or look at Idoly Pride the same way. I don’t know how the cast feel about Sayaka’s passing, but I hope the best for them. As a fan and player I just hope the management of the game do her contribution justice and do so respectfully.

Me? I’ll probably continue to put off that newsletter, LOL. I have some post ideas lined up and I just want to throw them up as soon as I can.