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Lantis Festival Las Vegas

Just organizing my thoughts here, since I am going! When JAM Project came to SoCal last time I almost splurged for it until common sense got a grip of me. I guess this time there are a host of other musicians to make the push, plus the offkai aspect with some Ps and other eventers that I know. It’s probably my one west coast trip in 2015 as well, since I’m not planning for AX or Sakuracon. That reminds me, at some point I ought to do a 2015 event plan post.

Where: Hard Rock Hotel in Vegas. It’s off the strip and about a 5 minute taxi ride from Planet Hollywood. PH is also hosting Otakon Vegas at the same weekend.

When: Friday and Saturday. There are some collaboration events with OV, starting with the OV opening ceremony on Friday morning. Attendees of OV who have Lantis Festival tickets can enter for a VIP event on Sunday late morning with Q&A, autograph, and photo OP with Yui from Das Feenreich and JAM Project. Yousei Teikoku’s frontwoman does all their PR stuff I guess.

The slightly irritating thing is Lantis Festival is doing their oversea stops using Facebook as the main info source. You can check out the page here. I believe all the VIP tickets are sold out, normal tickets are about 60 a pop after online fees. OV charges a weekend price of 55 online and 60 at door, and there’s daily badge at 40. Otakon general members can get the weekend badge at 39 if you buy it online. Along with this is also a special deal with the buffet pass at $37. VIP ticket at Lantis gives you a loot bag with a t-shirt, a towel, and something else? There’s a hi-five session too and early entry.

The key vitals is the guest list and I’m sure you already know, but I just want to highlight that Hatsune Miku will do a special appearance. That will be an interesting set list. The JAM members will perform as individuals across both days, Makkun/Fukuyama/Kageyama on Friday and Dani/Endo on Saturday. All the other performances are the same both days. Choucho, Faylan, Sayaka Sasaki, Yoko Ishida, Bamboo/Milktub, Yousei Teitoku and JAM Project will be the main set.

The OV collab VIP party requires you to bring your concert ticket(s) to Otakon Vegas’s info booth to sign up. They will lottery out pairs of tickets (25) after the cut off on Saturday 2pm local time, and contact the winners. I think you have to respond and confirm or they will start drawing out alternates. So make a friend!

What I’ll be doing at OV is mostly nothing. I think there is one panel that’s vaguely interesting and one panel I might attend because I know some people working there? Then there’s the Sushio live drawing as well as his autograph sessions, but I might only go on Sunday. I suppose the dealer room will always be something to check out, and we can see who from CR is there so we can harass them about, I don’t know, WUG movie #2. Or gdgd Fairies movie.

The rest of the time, there hopefully will be some nice eats. We weren’t baller enough to re-enact the photoshoot for Monday Night Fever but instead we’ll just wear our happis around Vegas or something. Oh, there’ll be some live viewing too, and if internet works out, Joysound on Playstation. So it’ll be a good time.

Monday Night Fever

This also means, if everything works out, I can live watch CG episode 2 with a bunch of Ps! That alone might be half the reason why I’ll be there.


Young Animators’ Death Games

I googled this

I don’t know if it was a mistake, but I watched Death Billiards and Death Parade episode 1 back to back.

It’s a little bit cathartic in that sometimes a TV series just highlight what’s sad about anime as a narrative format. In the government-grant-funded one-shot, everything is put together in a way that needs no additional explanation. In the TV series so many of the things I liked about the one-shot are missing. In its place is lower-quality animation and slower pacing to suit.

At the same time, I know all of it before I even started watching these two things. I knew the compromises it has to make to stretch a concept 12 times longer. I knew it has to hold some cards back in the hand. But unfortunately many of those things Death Parade is holding back are the things I like about it. The receptionist with an attitude, the dry humor, the funky high speed cuts, the glossier look to life (or after life or whatever)?

Stripping away most of the things I liked from Death Billiards is a good way to show me what lies underneath all of it, and it’s not encouraging. Basically it’s some random unexpected competition that make people express their inner, hidden feelings and ends with a twist as people relive and gain catharsis over their final moments of death. I think that part of the show is solid, but isn’t it just kind of lame without all the trimming?

I don’t know if the strings-attached funds behind Death Billiards mattered, in that some things they could or could not do with Death Parade. Reusing its footage, for example.

The silver lining in all of this is that there will be a lot about Death Parade left to watch that nobody knows about since it has to depart from the initial head-trick of the first episode. At the same time, they can screw it up. I don’t want more Hell Girl. Anything but that please.

PS. Yeah dancing dancing don’t stop that dancing.


Shirobako’s Jet Vehicle

Honest question. I want to know, specifically, why do people connect the concept in Shirobako’s cour-2’s anime-adaptation-in-the-anime with Strike Witches.

And this is just an informal poll, but other than casual twitter searches seems to suggest this. I can make some guesses but I want to know that the observation at least has some merit among my social circles.

More importantly I want to know, perhaps, why not Girls und Panzer. Same director, same conceit, but no name drop? Or maybe I’m just not seeing it? Did Strike Witches blow up the mechamusume genre so much that it’s including the whole military girls conceit as well? Is there something more simple?


Producers Gonna Produce

Some quick observation from Dereani or Anidere or Deremas Anime or CG anime or whatever the hell we’re calling it.

Fuurin and Shiburin

1. The producer is the ultimate head trick given in the adaptation space for these games. If we think of the evolution of harem works since the 80s and 90s and up to today, terms like “self-insert” or “potato-kun” might be the image you are thinking about. However at the same time in works where the focus is on the “girls” or as far as features go, that’s why anyone bothers with such works, you can think of the protagonist male-dude as a shadow or a negative space. That’s where a creative adaptation can really flex its muscles. In recent years these kinds of “harem-esqe” (as while most of these are harem, some aren’t) works started to actually paint in stronger protagonists, especially coming from a light novel heritage/line, because an interesting protagonist is a major draw for any reader, player or viewer; let alone how such a character can give one work some distinguishing merits over its competition in the crowded marketplace.

In Animas, the producer was a literal camera trick in the style of Ocean Waves in episode 1. The producer revealed wasn’t just an introduction to who he is to the idols, but it revealed how Animas was going to approach the adaptation. In that sense the same happened in Deremas Anime. What’s probably key here is that in the first episode we focused on actually three characters’ development: Rin, Uzuki, and Producer. In Animas, only one character got a lot of development: Producer. (Okay, and maybe Haruka.)

In a nutshell, the games are LOL-meta in how it reflects this tendency in the importance of the player in IM@S (games) as it does in the anime. And it seems Deremas Anime is going full throttle in painting in that negative space, versus a more mild treatment we got in the 765Pro P.

2. The net effect of this is that for some parts of the Deremas Anime episode 1 experience, I am reminded of Puchim@s. That is another take on the IM@S concept, after all. In that anime P actually got arrested. It’s also a good example of how important the P character is in IM@S in general, as well as in the adaptations. It’s the rudder to the ship, in a manner of speaking. Which is just saying what I just said.

3. From this point, it only makes sense, given the 346Pro concept, that there will be multiple Producers in Deremas Anime.

  • It wouldn’t be realistic if one huge agency has only one producer, nor is it realistic to expect one producer to manage the countless number of CG idols.
  • Inter-producer dynamics would blow my head off, and I think they’re gunning for this. Ritsuko’s role change in 2nd Vision paved the way for this anyway. It’ll be natural to see it extended in Deremas Anime, which is a social game with multiple players together as a core conceit, and it’s a game where players typically produce a small-small subset of all possible idols.
  • Going with that, it would make sense our Kuzuki-sensei-like P is a newbie along with the other New Generation idols, learning the ropes together.

4. The first episode of any new anime is important, but in IM@S’s case, it’s super-duper important. I’m glad it turned out well.

5. it’s A-1 at their A-game. Details will come later but that is some Kyoto Animation level storyboards LOL. There were not only the signature frame cropping and liberal use of “large aperture” shots, but a fairly cinematic approach to the storyboarding with lots of quick cuts.

6. It’s a lot of idols I recognize and a lot I do not recognize. I can facially ID maybe 80% of them but I only know maybe 30% of their names. I’ve been playing CG for only a couple months after all. I mean, you have to be a hardcore CG P to get everyone, and that’s not exactly the same thing as an IM@S P in general.

7. Yes, Nation Blue, the eventer in me picked it up immediately, and since I was trawling twitter anyway it was nice to see this tweet right around that time.

I’m tempted to go through the episode blow-by-blow but that’s kind of time consuming. More fun if you do it yourself.


Ringing in the New Year

The folklore about the twelve animals of the Chinese Zodiac is a race. So it seems appropriate that Japan would put up a bunch of idols in a literal race while wearing animal things. Thankfully by “Japan” I only mean “in the game IDOLM@STER MILLION LIVE.” That being said the Japanese count these days and old ways slightly differently so I’m not going to get into that nitty gritty for sake of familiarity.

NEXT LIFE Hibiki

Over the holidays there were a lot of people writing and blogging about interesting things. I’ve been taking my time reading through them (think of it as an elixir for the post-new years blues, I guess). As you might notice there’s been a bunch of anime production type write-ups, with a bunch of animators here and a bunch of seiyuu here. It’s detailing stuff I normally don’t get to read and wish there was more resources like this in English. It’s practical and something I enjoy reading.

So rather than lamenting that nobody is playing ML, here are some notes about the latest Million Live event, or as the game calls it, 招福!アイドル干支マラソン–Good Fortunes! Idol Zodiac Marathon. Can I call it a day now?

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