Category Archives: Franchises

Jealousy’s Ugly Heads Aren’t So Ugly

If not for being announced on the same day as each other, I would not have compared Catherine with School Days. In some ways they are two very different but two remarkably similar games, so the comparison do stick.

On one hand, School Days is a fairly novel game from 6 years ago that took the anime and visual novel media one step closer to each other; much of the first chapter of the game is actual animation. It’s also remarkable for the large number of well-portrayed endings the player can end up with, and a large number of them aren’t exactly what we call “happy” endings. The combination was pretty sensational in an otherwise relatively more-of-the-same genre of bishoujo games with adult content. That is, of course, on top of the slightly different take on the renai motif that is closer to Jersey Shore than the experience of some fantasy animu transfer student who forgot he has a cousin that he is now going to live with, or something.

On the other hand, Catherine, to borrow words from others, is the adult-erotic version of Q*bert. But more specifically, Atlus’s chic-cool Persona team pulls out the stops to make a thriller game based on a man’s instinct to run away from commitment in a relationship? Fielding top seiyuu and animation from Production IG, much of the game take place animated and in a narrative style, like some modern bishoujo games. I think the marketing for the game speaks oodles about why I think Catherine is highly comparable to School Days in terms of using jealousy as a driver, as protagonist Vincent (Kouichi Yamadera…he even looks the role) has to choose between Katherine with a K (Kotono Mitsuishi) or Catherine with a C (Miyuki Sawashiro), while trying to not get killed by either of them, or the mysterious dreams he is having.

Oh, yeah, people die in these games. People meaning possibly you, the protagonist/player. Here’s another bit of similarity for you.

I think it’s safe to say that I am excited about both games coming over and being ported into English. I’m still kind of hung up about buying games with pornographic content, so I’m sitting on the fence for School Days. Isn’t it weird that the game full of high school kids is the one with all the explicit sex? And it isn’t like Vincent doesn’t get any; Catherine’s portrayal of sex is, perhaps, a little more mature and  little more appropriate for a game about a 30-something trying to straighten out his love life? Or maybe it is a little more appropriate for a game being sold to a bunch of 30-something herbivore men? But then again, like myself, the two demographics probably overlap somewhat, despite the entirely opposing approaches to the appeal of realism.


Death Loli Survey

By “loli” I mean it in whichever broadest way I could have used it in a serious manner.

The strange thought came after viewing Infinite Stratos 8. Actually, it started a few weeks ago when someone made an off-comment about the lack of DFC in the series, to the extent that “wait, is it just China?” China’s representative herself is not exactly flat; probably just closer to normal for a high school student. Soon enough we were fixed of this with the appearance of France and Germany. One is magically flat, the other flat by archetype. And that is the archetype I want to talk about today: the killing machine loli.

There had been a fair number of the loli-born-of-science over the years. I think the all-time iconic stoic deadpan tsurupettan still is Ruri Hoshino, in her original, pre-teen tsukkomi self. Granted, she was not particularly violent, but when combined with some super computers in battleships, the results don’t leave much to your imagination. Evangelion’s Rei is another all-time favorite, so I won’t go into how she’s any different.

German-chan, or Laura, has a backstory that is slightly spoiler, although I don’t think it matters; so bear with me. I think she stands more in line with Gundam00’s stoics better, who inherits from their generational Zeon experiments, starting from the original ethereal space beauty, Lalah Sune.  To cut to the chase, I think Zeonism is pretty much drawn from Nazism, if only in some vague sense. German-chan would fit right at home.

On the other hand, I have a hard time coming up with an American death loli. In fact the only loli of any sort that I could think of is the all-American fujoshi, Susie Hopkins. And even so, she’s not exactly loli by definition. So where are they?

I mean Italy has a whole line of deadly lolis (and probably bonus point to Russia and maybe even..Tunisia? Netherlands?). Where are the French, Spanish or English ones? Well, they’re probably out there, just none coming to mind right now. I’m not well-versed in this subject matter, so it’s an arduous task for me. Can you help?

Also I wonder if this has any connection with Japan’s national stereotypes of foreign nationalities. It probably does, but it’s a subject for another day.


QB156

Just some thought dumps, since it’s all I have time for this week.

CrunchyRoll’s newsletter has an interesting take on B156. I am not sure who contributes to their newsletter but I thought this is a particularly empathic take, and one that I don’t disagree with much. Namely it points out the maturing of anime has something to do with blurring between the genres that were categorically adult and what clearly weren’t. It’s a logical thing to say because it is obvious; you can see it happen. It’s good that I’m no fan of Moetan either (although I don’t think I hate it). More pertinently, the maturing of anime probably comes from the notion that its audience has grown up (age-wise), but this was missing from the write-up. I quote:

Sex sells; or more specifically, moe. Moe is rife in modern anime, more than ever before. Granted, sexual content has been present in anime (who hasn’t heard of hentai or ecchi?) but up until recently, the boundaries between mainstream and hentai were well established. These boundaries have blurred considerably with series such as Strike Witches and Moetan leading the way in using moe to promote questionable or feeble material. The latter is particularly responsible. The main character, Ink, is meant to be sixteen years old and yet she looks like she’s ten. The dialogue enforces constantly that her age is sixteen but there’s no getting away from the fact that she DOES look like a pre-pubescent girl. That was three years ago. Nowadays, there’s always at least one series per season that tends to one-up the previous season in terms of sexual content sparking outrage with organisation and public figureheads like Ishihara.

This leads me back to the title of this article. I believe that this legislation, if it goes ahead as planned, could stimulate anime into producing more mature and accessible series that are more engaging narratively speaking and less sexually awkward. However, I’ll make this clear. I’m not a fan of Ishihara and the need of a bill to make anime not resort to controversial tactics to generate interest regarding a show. Studios and directors should come to that conclusion themselves and not out of fear of reprisal from the government. I liken anime in 2011 to a teenager – exploring the boundaries of risque subject matter whilst not being able to fully comprehend the consequences for doing so. A bill may change that – whether it will be a positive or a negative action remains to be seen.

I think the blurring or pushing of boundaries is natural. It’s how almost everything evolves. It’s certainly how art and entertainment evolve. Of course what should go hand in hand with this boundary condition is socially responsible application of boundary pushing. If that is what B156 pushed for, it’s certainly not written in it anywhere, although it does make sense in this context. Still, this Masako guy might be right even if how he came to his conclusion may be wrong–that eventually we’ll get something pretty darn cool because things will have evolved.

Like Magica Madoka: You know what was the coolest thing so far? QB’s real name. And it’s a bilingual trick too, by taking the second and third syllables of QB’s real name (which is basically English lol) to make his other name. And just to think if we didn’t have an aging audience clinging to magical girl shows they were infatuated with when they were younger, how possibly could we have had this strange mix of deathly despair and frilly-cute combat outfits? I suppose I should also talk about the other word play reveal at the end of episode 8, but someone else probably can do it better.

Before QB’s reveal, though, Homura’s strange outpouring on Madoka is somewhat … funny? I think this doujinshi explains why I find it funny (and it was made a few episodes ago no less). The only question left is: how GAR can she get?


Puella Magi Erandis d’Vol

I like my tea and cake anime, but I like my high brow drama anime too. Too bad the latter require some major spoilerage to get flushed out. Thus, warning, spoilers, let there be.

It is the oddest sort of connected thoughts, but when Quebey discussed the nature of magical girls in Madoka’s universe (episode 6), it spelled out much like a more logically constructed D&D-style lich. In other words, QB makes them into liches.

And once I made that connection, there is nothing really shocking about it. I understood why it is a dramatic moment, that it broke even Kyoko’s poker face, but it wasn’t a big deal. It’s much like how Homura just went and got it, what’s the big deal?

When Urobuchi’s magical girls polish off their soul gems-slash-phylactery with magical grief seeds, what is really happening? What is QB doing with them in his magical container sort of thing? I guess souls are delicious.


Compulsion about the Star Driver Puzzle – Vanishing Age

Star Driver is kind of like a fable. People in the show act out stuff, in representation of higher concepts and ideas, in service of themes. Or at least, that is how it is represented with characters larger than life and brighter than a shooting star. Or something. The problem is these characters all clearly are employed by somebody, and it has become irritating when they don’t say who that somebody is. It’s like when you are being told a fable, you kind of just want to get to the bottom of it, to spin that wheel of morality already and see what the final answer is.

I’ve been pretty okay about Star Driver when it comes to that compulsion, so far. However the recent episodes featuring the Vanishing Age really tickled my fancy. I mean, let’s look at the names of the Kiraboshi Juujidan factions. Unlike Urobuchi, we know Yoji Enokido is not trolling us, right?

  • Filament – It’s bright, but more importantly, it burns out. It also makes Kiraboshi Brigade what it is, or at least the Kiraboshi part. We’ve had the episode about the “glittering of youth,” so perhaps this symbolizes the literal glittering part of youth. Also, filament, an man-made creation, is great foil to the naturally-apprivoise-able Galactic Pretty Boy. It’s tough to beat fusion for brightness.
  • Adult Bank – I thought this one is obvious. But why “Adult” when there are no adults in it? I can’t say for Bouganville, but Vanishing Age and the Science Guild surely have adults? I could also point to the relationship between Leon Watanabe and his teenage bride, but that would be obvious, so the not-as-obvious point here is something about the wealth kids have that are not really theirs. Kanako lives in the shadow of her husband, that much we know for sure.
  • Science Guild – I thought this one is even more obvious. And this one is also the most over-the-top. Can I have Rinko as my First Stage?
  • Bouganville – Besides being the largest of the Solomon Islands (now an independent nation) and that Japan occupied it during WWII, the only thing to say about it is that it is actually an “island in the south.” It makes sense in that it has a flavor of locality and tradition behind it, as applied to the members of this subsection. (Human civilization on the Solomon Islands do date back pretty far.) All two of them, at this point, anyways. Maybe the events of WWII can serve as a possible hint.
  • Vanishing Age – Well this is where…I stop bulleting and start to make the point I was trying …to make.

When I was thinking about putting the puzzles together, I was influenced by this NY Times piece. Generation gap is actually a big issue facing American society today as well, but Japan is really getting screwed–so screwed, that we use a more technical and all-encompassing term, “Generational Inequality.” The socio-econo-political aspect aside, the Times piece paints an image that, hopefully, resonates with Japanese college pre-post-grad/super-seniors struggling to find happiness in their line of work and their near-future. It is a future that is, not unlike Head’s sunset, turning darker each passing moment.

The old boys club, the high-class lounge, the back-room deal made under a cloud of cigarette smoke and over some fine Suntory whisky are a thing of the past. There is your Vanishing Age. That is your modern vice that rocketed Japan to its global economic plateau, perhaps at the cost of its first-born sons and daughters. Looking from that perspective, the Kiraboshi section titles become

  • People who tries, even if it looks like they’re faking it
  • People who can’t get out from under their fetal silver spoons, no matter how accomplished they are
  • Otaku
  • People stuck in the old ways
  • People on elevators

But that is just one interpretation, and you might be able to do better. Also, we clearly see that Vanishing Age represents a group of people who are truly elite, who are born with “the mark” and who use it to reinforce its own elite status. Injecting a dose of real world problem into this fairly modern fable is more nuanced than one might imagine.

All this, just to capture that spark. Will it cure Japan’s problems? DUN DUN DUN.