What does Anisong World Matsuri do? Can I eat it?
— Anime Expo (@AnimeExpo) April 3, 2018
What does Anisong World Matsuri do? Can I eat it?
— Anime Expo (@AnimeExpo) April 3, 2018
I read this and well, I agree with it more than I disagree with it, for starters. In summary, it is a blog post illustrating the baseline understanding on what the table stakes are to improve working condition of Japanese animators. In specific, it says that it is reprehensible to shame people from piracy by leveraging them the information about poorly-treated animators. Lawful consumption of content produced by the anime industry also will not really address the problem, because it’s not a directing force. That much is common sense. Table stakes. If you’re not at this level I don’t think we can have a constructive discussion.
It is a helpful post by listing some key items and things westerners know about, such as the anime dorm thing and Janica, as well as Sakugablog. However I think it kind of trips on itself by trying to criticize anime press and the lack of information available to fans. Here are some of my thoughts.
I do heartily agree that people need a firm grasp on fundamentals, like citizen action on system change, how it works, and other things illustrated by that blog post, to have a sensible discussion on how to elevate the working condition of Japanese animators. However it also takes a lot of data and keen understanding on Japanese work culture, business practices, societal attitudes, demographics, anime industry structures, patterns and much more, to be pushing these kinds of recommendations, not simply blanketly apply things that may have worked somewhere else without acknowledging the need to address localized concerns. If we want to make arguments not on rational points and facts, and instead appeal to emotion, I think that blog post makes a good point. But does that even matter? I think let’s stay away from the usual SJW-ing too hard and focus our effort on tangible ways to help animators, even if it’s a band-aid.
But like I said, I agree with that post more than I disagree with it. It’s worth the time to read.
PS. Anyone going to WUG Bus Tour? See you there.
As a minor fan of seiyuu unit Wake Up, Girls!, I’ve seen them perform live a few times. As per the customary behavior of Japanese wota in attendance, there are some vigorous calls happening. Calls, in this context, means the words or cheering that the audience chant or yell towards the stage to cheer on their idols. There is one song that they do which the calls are particularly now “a part of the song” in my head, and the calls are fun too. It’s Gokujou Smile.
To be honest, it sort of reaffirms my nagging suspicions that The Ancient Magus’ Bride works better as a manga than it does as an anime. I don’t believe this is the fault of the WIT STUDIO adaptation, because it is beautifully done and the quality has remained high throughout. Instead, I suspect the stories featured in the series might just lend themselves better to print than anime.
Having no real horse in the race and not have read the manga (but watched all the anime so far), somehow it makes sense. Like, this anime is not going to get me to read the manga. Maybe it serves as a meta, a talking point, for people to bring up the manga and get people interested (“Oh you are watching Magus’ Bride? The manga is so much better.”) but that’s like throwing on too much shade. I think the anime is decent, it is, to a more jaded viewer like me, something refreshing and different. It might still be kind of the same yokai story centered around a gifted human child, but this spin is way up my alley than, say, Natsume Yuujincho. Just like how Fate-verse is still the best for recasting western folklore and historic figures to do some dumb things, I don’t really like and I am not interested in the Japanese standards on this take. It’s refreshing, even if the anime and story content is quite drab and obtuse I think… Perfect for Kyoto Animation, in retrospect.
WIT STUDIO is also producing the anime in Princess Connect Re:Dive, which is the latest and greatest galge-mobage from Cygames. Having seriously played the original Princess Connect game, I was looking forward to this with some trepidation, and so far I think the developers have answered my concerns.
Big picture-wise, Princess Connect and Pricone:R are the player-versus-player realm wars equivalent to social gaming as the hoard of Korean grinders were to the EverQuests and WOWs of the 00s. Well, it’s more like guild wars, ha ha. But in the greater Japanese social game pachinko-machine-like scene, it is a relative rarity. There are other games like this but none with the spit and shine of Pricone:R I think; well, certainly none with a Tanaka Kouhei score. Pricone the original was a browser-based game with some real-time stuff, and most of the graphics are rudimentary, as you’d expect a game launched in 2014-2015. Pricone:R on the other hand, is a little piece of Sakura Taisen heaven coupled with a standard auto-playing, character-party, fantasy RPG, side combat doohicky that you might see in the Danmachi social game or some such.
Which is to say, there’s a ton of actual anime in the Pricone:R game itself. Well, maybe a ton is exaggerating, but every commu chapter ends with an ending animation with animated next episode preview? LOL. About 90 percent of the commu is the standard talking sprite over a dialog box sort of deal, but they do drop those anime in and around fairly consistently. And WIT did well with them.
My worry in Pricone:R was that it would stop being a PVP focused affair, and it turned out to be a dumb thing to worry about, because it still is. It’s the only game I play that does not a have friend list (let alone friend support). It retains the whole clan mechanics, except so far it doesn’t have any elements of clan warfare (so you can’t filter clan recruits by time slots of when people will be online to play versus battles, as there are none such things). There are two PVP arenas players can participate for loot and glory, but they are both for individuals. Clan interaction so far is a mix of friends list and the ability to ask people for gear in exchange for rupees. The lack of clan-based PVP is still a concern, but I hope they address it soon since they have some outright “to be deployed later” place holders in the game right now.
Some straight up disclosure and Pricone:R meta, because I’ve been playing it quite a bit lately. Some key thoughts:
Sora yori mo Tooi Basho (A Place Further Than The Universe) is remarkably well done. Before the season started, I fully expected it to be a trite “cute-girls-doing-cute-things” fluff piece about high school girls having implausibly canned adventures in Antarctica. However, it turns out Yorimoi adopts a serious attitude toward exploring the logistics required and examining just how something like this might actually be accomplished. I take it as a triumph of original anime that the story seems well thought out and enjoyable in ways that are often missing from anime adaptations of preexisting works, particularly when such anime try hard (to their detriment) to closely follow the source material.
Wait, so Yurucamp TV, a manga adaptation that is all about the details of doing camping as a bunch of high school girls in the fall/winter time frame, does not adopt a serious attitude towards exploring the logistics required and examining just how something like camping might actually be accomplished? Are we even watching the same things?
Disclosure: I dropped Yorimoi like 3 episodes in, as I didn’t buy in to any of the main characters except the tarento. It’s not a trite “cute-girls-doing-cute-things” fluff piece. It’s an “annoying-girls-doing-weird-things” piece, where I often find the characters obnoxious and incorrigible, for weird character development reasons I’m sure they’ll explore later but I can’t be bothered to care–or stick around long enough to find out. I guess it also doesn’t help that Antarctica is not that an exotic location to me, since I’ve read up about it over the years following research that was done down there, and talked to a guy who spent some time there. The show itself is well done, I think, but the posture came across as too full of itself and there’s a degree of calculatedness that runs against my expectation of something that’s more organic in the making.
Actually Yurucamp gets it. What Yorimoi might take a season to do, Yurucamp does it in 1 to 2 episodes. And in essence, it does what I want to see, and just keeps on doing it. How many times did the girls in Yorimoi go to Antartica yet? (I guess episode 8 by the time of this writing.) It doesn’t need that setup. I don’t need to be hit in the face with your quirky personality quirks every few minutes. That some people in Japan have the balls to make a story about high schoolers wanting to go to Antartica, in 2017 terms, is just too much for me to take seriously–except it’s a serious anime! I’d rather watch a show where a bunch of Japanese high schoolers try to raise fund for a summer vacation in New York City–at least I find their destination worth investing in terms of my emotions and attention span. After all, NYC too is quite far, basically it’s as far as another world.
It’s worth examining what “cute-girls-doing-cute-things” mean for each work. I’ve been watching anime since the 90s, at least following TV anime with any real interests, and this descriptor dates back well even before that. I remember watching Magic Knight Rayearth–cute girls doing isekai RPG but in a meta way–and that was already a pretty solid framing of this notion. If somehow the Kirara-manga-adaptation brand has altered this category by flooding the market with trendy cute-girls-doing-not-much anime, please show how this is the case. I can understand, say, shows like Jinsei or Anne-Happy, or something, don’t get into the nitty gritty–but they aren’t shows about doing something. I just don’t understand the criticism as applied to manga or light novel adaptation in which the details are omitted, in which we can apply “cute-girls-doing-cute-thing” tag to. Death March? That is not even in the same genre. Slow Start and Mitsuboshi Colors? Yeah okay, but they aren’t about doing anything specific really (well, Slow Start is about mental trauma, I guess, and Mitsuboshi is about brats being brats). Koizumi is like Yurucamp that they are both very meticulous about specifics, and adopt from manga. Does that leave Takunomi as the only show that fits Evirus’s description?
I just don’t think that statement has any merit. In the scope of things Yorimoi is well-put-together, and there’s a strong feeling of production value? But I find the writing and direction betraying the same expectation in a negative way instead.