Category Archives: Franchises

Rally Behind Terms, Fracture; Obvious Stuff

A lot of people say a lot of different things in terms of what defines anime or manga. I don’t know who is right, wrong, if even they are in conflict or if the varying definitions are incongruent. What I do know is that anime and manga are broad brushes that describes a lot of things. Once we throw games in the mix, it actually…gets no more crazy than it already was.

The gaming community is a good way to look at it. In reality there are a large number of different types of games. What’s more is that video games have long since reached the mainstream in the utmost sense, especially in the past few years when casual gaming tied up with the gadgets everyone wanted, on the social networking platform everyone was on. It’s gotten to the point where everyone knows what Angry Birds is, and really, why is this? I don’t know, besides that the game ties into a variety of devices.

All I’m trying to say is, say, someone like me, who doesn’t really play much in terms of marquee titles, is very different than my bros who play Halo and CoD and what not, which are all too different than a blogger on hiatus or one who’s not. Are we even gamers? By some stretch of the definition, sure. We might all watch anime at some point in our lives, too. Or read manga. But we are not similar in our inclinations at a fine grain resolution, to say the least.

I see this, painfully so, when it comes to manga in America. The general marketing concept behind it has not evolved beyond TokyoPop’s brand of “Woah this crap comes from Japan! It’s like, girls read this thing! We call it manga! UNCE UNCE UNCE!” Which is fine, if the calendar says 1989 or something like that. But in 2011 terms this is woefully insufficient, especially since Japan is thoroughly involved with this little localization scene. Especially now that the internet is a major player, and the path everyone is taking to get to the next level.

The sad thing is, even posh and classic manga publisher like Vertical can’t get stuff lifted off the ground in this way. It’s like selling mushrooms, to use an analogy: $500/lb truffle can be marketed in the same way as your $2/lb white buttons, simply because they share some biological similarities in their life cycles? I mean, yeah, you’re a mushroom dealer. And not even the illicit ones. So, again, just because you read/sell/buy/review/follow manga, what does it mean? What does Drops of God has anything to do with Bleach? Nothing, I propose.

I mean, compare this with, say, Marvel or DC’s catalogs–there’s this kind of fracture for attention that is just unimaginable and unseen with these American publishers. It’s not to say those DC or Marvel don’t have diverse offerings, but they really aren’t concerned with just the wide range of topics, forms, modes, and concepts that all of manga has to offer. Which, is to say, manga covers basically everything under the sun.

And naturally, this extends to the fanbase. Just because I may have an anime blog, it doesn’t mean it’s the same sort of blog as any particular breed of anime blog. Anime is a lot more niche than manga, relatively speaking, so I think the relative success of marketing based on that product identity in the west is much better as a result. Ultimately when I go to an anime con, most people overlap in their anime consumption experience, as far as what makes them fans. I cannot say the same thing for manga, at least, not as confidently. But to not just contradict myself, I probably cannot well-identify with majority of American con-goers either, just because I am well-above the average age. Maybe. Honestly, I don’t really know.

Which is why things like this happens, I suppose. Learn to offkai amirite? It’s more serious than that: Learn to realize your hobbies is actually (slightly) different than mine? Do we need to create/import vocabulary for this to happen? Is your illustrated pornography different than mine? How different is too different? Or are they really the same and some people (at the con) are just old and some other (characters) are too old? Do you belong better at a JumpMangaAdaptationCon than a LatestLateNightTVAnimeCon? Or maybe go straight to 4ChanCon? Do plot-driven drivel get you going farther than the House the Artfag built? Or do you require the services of both? Neither? All these things can strongly dictate what we enjoy, what we experience, and how we enjoy yourselves, together. I don’t know why we would want to confuse them. Let’s spell it out.


A Channel Fireball

Misleading blog post topic aside, one advantage of computer-assisted/generated techniques in animation is that we no longer are at the mercy of the artist at the canvas. Life is no longer an image, but a set of vectors and rules governing motion. It means two things.

Fireworks that no longer looks like moving neon lights.

No longer being able to call out on cheap animation when a manzai comedy anime take place entirely within the same setting, with the same characters.

I’m squarely in the camp of embracing my future overlords today.


Bamboo Shoots

Not a Nichijou post, sorry.

I am not really an insider with regards to MangaGamers and their relationship with the various bishoujo game makers/eroge scenesters, pro and otherwise. It feels, at times, a fairly close knit circle because it’s full of small timers doing something that they like, making a living off it. It’s kind of the feel you get from how characters relate to each other in Koe de Oshigoto. In some extreme cases, it really is a family business, like in 07th Expansion’s case (and others I’m sure).

But from seeing the way he does things, both at AX last year and now in the thread he started in the forum of the company he produced (it sometimes gets left in the cracks, but it’s vital to remember that MG is a company created by the Japanese!), I get the idea that he has a solid grasp of the issues surrounding the growth, sales, proliferation of these games.

So when he decides to go directly to the BBS, it makes you wonder why. He’s also taking requirements for their made-for-foreign-player tourism game (granted it looks close to be completed). By “taking requirements” I mean he’s soliciting opinions on it. But anyways, it’s interesting to note a few things. I’ll just quote EvoSpace’s translation:

First of all, I would like to start from the current status of the Japanese bishoujo game industry.

<Current Status>
Many companies in Tokyo and nearby regions were heavily affected by the earthquake in March and their schedules were thrown off. Although the damage may differ in size, companies working with MangaGamer, such as Circus, OVERDRIVE, Navel were all affected as well.

This has finally calmed down now in May, but it’s still not safe to assume things. I wouldn’t say it is bad as Fallout3, but we are still having difficult times.

It’s cute, and by Fallout 3, heh. There totally needs a game that uses American oldies and pairs that with the Japanese visual novel experience. Ideally, it wouldn’t “heavy” or “noire.”

<About the titles we are negotiating>
As a premise, most of the bishoujo game companies in Japan make their games with the minimal number of staff, and obviously, their main market is Japan. And because of piracy and the unknown size of the overseas market, many times, they are uncomfortable about working with us, and it takes quite a long time to have them understand what we are trying to do. As the producer of OVERDRIVE, my company is not that big either. Yet, I am trying my best to go around trying to talk to different companies while releasing our games in Japan.

Most Japanese game companies are thinking this,
– Is it really going to sell overseas?
– What about the laws?
– Is there a demand?

This probably is on the mind of 90% of the companies that you wish for. Since sales in Japan is going down recently, it is even more diffcult for them to look at the overseas market.

We’ve been running MangaGamer for a while, and have visually seen that there are indeed fans and demands, and our sales has been increasing over the years gradually. Using such data, we are trying to negotiate with several game companies.

So, first, MangaGamer is doing better than before. That’s good news. It’s a big takeaway.

The second concern is well-phrased. I think Bamboo is realistic and understands that ultimately the western VN community is full of people who would buy games, but also full of people who would pirate them. There’s an overlap, of course, but it does nobody any good to dwell on it. It’s probably better to think of it as an availability issue. It would be reasonable to pin the lack of availability as one of the primary reason people pirate stuff, after all. With digital distribution, this is even more of a glaring gap.

Looking back from the perspective of a Japanese development house, then, the same issue is one based on increasing risk. That’s how I read “Is it really going to sell” and “Is there demand”? I think there’s nothing we can do about laws, but there is money to be made. To that end, Bamboo’s statements is pretty simple: buy his games. I’m not a big customer of MangaGamers, so I’m indifferent about it, but if the proof is to be in the pudding, he’s well on the way to make some.

<minori and ef series>
We are still working on this game with minori.
They are the ones helping us with the actual development of the English version.
We are taking a good care of the translated script, even if it is fan translated.

<age and MuvLuv series>
“Muv Luv” is a big title from age, and they take significant care about their games. It’s not that they are ignoring the overseas fan, but because they still put their priority in the Japanese market, their response is slow. The Japanese fans refer to their 3 years as “1 age”. That’s how long and serious their development span is.

Also, they just announced the Xbox360 version but it took a while until they told me about those things. However, it’s natural that they needed to keep things a secret until the announcement. For a large budget game such as that, not only the game company, but several companies may invest for its rights. This is called the “Development Council” in Japan and it is a common form of how anime are produced. Although there are some merits, there is the demerit that unless all of the members of the “Development Council” agree, they can’t make decisions.

It’s a good insight into how a big game production is like versus the little ones that localization companies typically deal with.

The rest of the post contain the plea from Bamboo about improving the image of western market in terms of piracy and what not. I think that’s a long, long road, but one that has an end. If people really like the stuff, they ought to walk it. And maybe talking despite the language barrier is a start.


Something Positive about Some Anime

I’m watching way too many anime. And I don’t know what to cut. I don’t even want to cut, but it’s robbing me sleep, and while that’s fine now and then I don’t know if I’ll live for 3 months like this. Well, it’s not so serious; I just want my 7hr of sleep and all the other social perks that comes with living it up, you know?

Thinking about it, there are a lot of pretty interesting shows doing something right this season. I’m going to try to say a little bit about all the shows that I really want to follow, and can be cut. If a show is not listed here it means I am not watching it, or I can’t cut it, or if it’s Hoshizora Kakeru Hashi. Because that show…I have nothing to say about it, even if I am kind of watching it. Also, Moshidora is over already, so…

After writing up the list, I noticed the more I write about something, the higher chances that I am more attached I am to it than a show with a shorter point. It’s not always the case but that’s just how it ended up.

30-sai – Practical advice in a humorous form. If Moshidora is Drucker High School, 30-sai is your gossipy older sister or married friend who is trying to help you out.

A Channel – It’s just quirky enough to stand out.

AnoHana – Anal hair styles, and Jintan’s t-shirts (tho they could be more sarcastic). More seriously, it does a good job showing how circumstances amplifiy positive and negative emotions, and it’s almost like being mesmerized by a cell screensaver. Less seriously, I want to see “Team Menma” cosplays where a bunch of Yukiatsu cosplayers line up with pride.

[C] – Tomatsu makes a fiery pokemon, she’s fun to watch.

Blue Exorcist – It looks really good.

Deadman Wonderland – The only thing pushing this show forward is the mystery element, but it is a pretty good one because it is covered up by the weirdly large setting they have in place.

Hen Zemi – In a Qwaser sort of way, but more close to home in terms of how over the top some of these characters can be.

Hidan no Aria – I keep talking about the Segue + Uzi combo, but that’s so clever I can’t stop myself.

Kaminomi – As others have said, the best thing was how Saori Hayami’s Haqua worked out as well as it did, contrary to expectation (or lack of in my case).

Lotte no Omocha – Besides the fact that Horie’s character got her boobs milked, the iyashikei focus is a nice touch. It kind of makes me wonder why this hasn’t happened earlier, the iyashikei x harem angle.

Moshidora – The daily presentation is helping a lot. I don’t think my attention span would have survived 10 weeks. Nor is it fair to ask for that much for a (even if it is inspiring) display of Drucker management basics. I think two weeks is about right from a syllabus planning perspective.

Nichijou – It’s funny, and there is at least enough number of gags per episode to not miss any one single week.

OreTsuba – The narrative style presents a very weird premise with a lot of intrigue via its nonlinear presentation of life as is from independent third-person perspectives that are connected plot-wise. Of course it is still an act of deception via omission, but at least it ordered things right so that when it does tell you the trick, it makes sense and carries dramatic impact.

Seishun Otoko – The Seishun point system. It adds a “game” layer that is fun to wrap your mind around, kind of like seeing Mahoro’s expiration date but without the cheap emotional play.

Sket-dan – If anything, pacing is  fast and on the dot for this Jump manga adaptation.

Steins;Gate – Okarin is very likable, kind of like Wah but actually crazy and use Real Facts to back up his statements. It works well with the overall mood of the show.

SoftTeni – Cute girls doing amusing things.

Tiger & Bunny – It’s the better superhero anime this season, mainly because it’s the traditional, character-driven drama that anime is best known for outside the violence and porn perception of the west.


Cheers for Managers Everywhere

I enjoy Moshidora, otherwise known as a relatively stale, sponsored-by-NHK affair. I think the below explains why. I mean, why I enjoy it. If a show can naturally illustrate the problem with Drucker-style management, it’s quite something. And I quote:

It’s not really funny. It’s not trying to be, I don’t think, but as a drama it doesn’t really make sense. The lead character is supposed to be the one who manages everything, but she’s infinitely worse at it than pretty much everyone else. Hell, the short-haired girl picks up a copy of Management and is a genius statistician so I’m not entirely sure why they even need Minami anymore. She doesn’t seem to contribute anything that can’t be replicated by her friends (being good at management tasks, slapping whiny little bitches) or the coach and team captain (knowing something about baseball).

Did I Miss Something?

She doesn’t even manage anything! She just says random bullshit and somebody else does all the work for her! Then she takes all the credit!

Wait, fuck, she’s an amazing manager.

I laughed, because I was thinking the same thing. It goes on–by episode 5 the management team has ballooned from 2 to 4, one “promoted” to management from the players. That’s like, 1:2 management to player ratio (counting the coach as a manager). It’s true to concept, but the ridiculousness highlights the downsides of that style of management. I’m not even particularly concerned about the “negative enforcement loop” thing, because that’s just being unnecessarily cynical. There are plenty of problems even if you are quite positive about the whole affair. And what’s more, in order to go on, they end up recruiting more people, thinning out from a bunch of other people who has their dreams crushed.

If anything, Minami’s background as an ex-player weakens that sharp satirical view, which may detract from the overall concept. Well, it is educational for a smart apple, but I’m not sure any of them is watching this show. Still, honestly, that’s more enjoyment than I get out of your average anime.

Well, it is still educational. I mean, think about it: whose children grow up to want to be a manager? I guess now a boy whose parents tuned him to this NHK’s little special might want to grow up to date a manager instead. Or, perhaps more shockingly, become a manager himself? That move may get him teased and bullied in school, but it could land him a job after graduation, so all is well. The surprisingly progressive angle is just sprinkles on the icing on the cake, I guess.