Category Archives: Modern Visual Culture

The Cocoon of Chuunibyou

Kumin was the best

There are a lot of different things one would and could say about “chuunibyou,” or literally translated as the 8th grade disease. In the anime adaptation of Chuunibyou demo Koi ga Shitai, it paints a story about the pain of facing reality. But I think it’s just a story about growing up, where the subject matter of said disease is akin to a cocoon.

In fact, thematically, Haibane Renmei is the one title that comes to my mind as the closest associate to Chuu2koi. Unfortunately there is nothing as elegant and thoughtful as what 00-era masterpiece had, that could be found in Kyoto Animation’s last TV anime. On the flip side, Chuu2koi is not a dreadful inquiry about life and death, but a cheeky remembrance of something more of us can get behind–the things that occupied our playful imagination from our early days.

After all, children play; adults don’t. It’s not so much something we hold true today but it’s a stereotype of considerable heritage. We occupy ourselves without the cares of the world, and instead things that are simply otherworldly. In the case of chuunibyou, the term otherworldly is no longer a figure of speech. The connection between that we know as chuunibyou and the innate flights of fancy all of us take at various points in our lives is a nice hook, but maybe that’s not enough for some of us.

The finale to Chuu2koi felt like an all-too-earnest Japanese indie flick. I don’t think that is problematic per se but it misses the opportunity to explore in profound ways on why we dream. It could’ve gone deeper, I guess. As much as I might like to explore how Rikka’s disease is similar to someone’s imaginary friend, it just wasn’t “koi” enough for the story. Will it be the force of reality or the lifeline of romance that pushes Rikka out of her shell? Will she turn out to be a butterfly? I think some of us was cheering for that monster from Shin Sekai Yori? I am trying to not make a Mardock Scramble joke.

And that is the Achilles’s Heel to Chuu2koi. It’s like multi-classing in D&D; there are some inherent synergies but overall is not where the smart money is. In the end Rikka had some personal difficulties and Yuuta helped her to deal with them. The colorful ways these kids expressed their youthful lives was what got us interested in the show, but I don’t know if I would’ve stayed over for dinner. Or rather, it’s like eating too much candy before dinner and how that kills the appetite. Most of us were left wanting to see more Kumin or Dekomori, these adaptive changes that were not in the source material. Even the final scene upon the “Eternal Horizon,” while evocative and reminded me some of the better confessions under similar, starry circumstances, felt closer to a lovers’ double suicide than the emotional capstone that sates and empowers viewers as they walk away from the show. Like Rikka, I preferred the Dark Flame Master that carried the show, not the full-of-starch Yuta Togashi; and like their delusions, these moments of joy were equally fleeting and leaving us wanting. It was not for lack of drama, it just wasn’t as good as the stories beside it.

Maybe that is some form of satire? Just like how we don’t want to settle for the ordinary in Love, Chunibyo & Other Delusions? I guess we’ll just have to settle for this pedestrian TV animation.


Year In Review 2012: It’s a Mustard Seed, Right?

There’s not a lot to say about it besides that, yep, I produced in 2012.

The iDOLM@STER is this franchise based on some video games. In recent  year it spun off not only into new consoles and game genres, but in the form of an anime. Well, that’s very 2011. What is new in 2012 is how I now live with that fact and its consequences.

In 2012, I obtained an iM@S poster by playing jan ken with another fan. Which has its context in the overall idea of the games/franchise.

In 2012 I attended a couple iM@S panels. In fact I attended a con largely to do just that. It wouldn’t have happened if I wasn’t producing.

I bought my first iM@S game in 2011, but I actually didn’t plug in to the DLC world (and all its ills) until 2012, and it kinda hurts! In a good way. But I am only several hundred dollars poorer than if I wasn’t producing. What probably costed more is the reputation loss for being associated with these things. It’s not like I had music creds to begin with but, man, these are not so good.

In other words, this is the sort of story where a simple decision can change your life. It’s like the parable about the mustard seed. If your attitude is right, it’s gonna go big. And maybe that’s a good thing.

No Kotori in that video! Would’ve been a perfect analogy. Right?

Funny thing is I wish I was joking; the song and video really do refer to the same notion as demonstrated by the parable. It’s just one is much more SRSBZNS than the other. Well, do we count marketing across the language and cultural divide through sub-cultural fandom a parallel to the Kingdom of God? I suppose both pay dividends.

I think a lot of the good things about anime and its community comes from these kind of experiences, where I meet people who have faith in the stuff, and the intangible things that connect us together. It could just be a hobby or a song or a favorite artist, but when idealism walks the walk good things happen. Other things happen too, but that’s for another post. More importantly iM@S is just a lot of fun. It is for everybody. In fact in 2012 I’ve seen all kinds of people enjoying iM@S fandom–you have King Author with his little plane there on one hand, on the other hand there was these twenty-something cosplaying girls from NJ/NY that run a panel by taking a normal car or mass transit. The World Is All One indeed.

Up next: Or is it “Gotta Catch Them All“?

Continue reading


Year in Review 2012: Introduction

Twenty-twelve is on its end and it’s time to submit to tradition and peer pressure. I’m not a big one on dates and what not but it’s always a good excuse to party and introspect; it’s not like we need an excuse to party anyway!

In a nutshell I liked 2012, when many of its anime offerings are actually rather good. We can start out on, say Eva Q, or Goro Miyazaki’s breakout film. Heaven is a place on earth. We could look at the seasonal offerings. I watched an episode of Lupin. I watched more K-ON. I watched more Strike Witches. There was Seitokai no Ichizon. Danshi Kokousei no Nichijou. There was high action from Fate/Zero’s exciting conclusion, to the drawn out visuals of Guilty Crown. We went to space with Space Bros and Rinne, and looked for the SISTER AMONG US while quoting Shakespeare in Zetsuen no Tempest, Waiting in the Summer. Well, it was more like winter, AMIRITE? One thing we did a lot of is go online and play games. There are just way too many of those anime this year. I still averaged about 20 series a season. On the related front of non-anime adaptations, there was even a Kenshin to go with the Kenshin OAV/film re-releases.

I think it’s not an exaggeration to say that TV anime has turned the corner. We are squarely in the post-moe era now. It doesn’t take Psycho-Pass to do this, although it is no coincidence that it is airing at the same time as Chuunibyou demo Koi ga Shitai. I mean, seriously, when chuunibyou is a commercialized item, complete with a production committee, you know this trend is about to disintegrate into pay dirt and lose all actual cred as a fandom item. Nor is it a coincidence regarding the utterance of moe in Psycho-Pass–that lack of moe or anti-moe is the new dead thing. The rise of Urobuchi in the wake of his post-Madoka success was already a go-ahead signal for the major players to change gears. At least, if you are not a game developer.

Tapioka & Akira

Speaking of him, it is nice to see Urobuchi for once. The con circuit in 2012 was fun as usual, although AX felt a bit muted. In exchange I had a blast at all the other cons this year, even NYCC. I think it’s still good time to scale things back a bit personally. We’ll see what’ 2013 has in store–I hear Otakon has a big time guest lined up already, ready to go in January. Still, I think I’m probably most excited about the Otakon music fest being a regular item, although the vibe I got is more like it’s probably not going to be something you should count on. At least, not the way that AFA probably can bring home the mother lode of wota idols. Sphere is an awesome get, and those people in Singapore on that fated date can have all my jelly.

And yes, we outsiders party and don’t necessarily pay. It’s the way we’ve rolled for decades, and 2012 is no exception. But I think the one thing that remain after all this time is that I’ve partied enough. It’s time to take a vacation or something. Maybe I will. Or at least do something different. The industry is showing their first-born fruits of new media paradigms like SJ Alpha while their older siblings truck on. FUNi, AN, CR and even Aniplex all took a step forward in 2012.

The world is certainly changing. Maybe that fact alone will leave some with a bad taste in their mouths. But I’d like to think we’re definitely better off in 2012 than we were at any point in anime’s history, in the history of this fandom, on average.

Because, up next, we are ladies…?

Year in review 2012:


Descending to the Next Level: iM@S Songs

Miki

Invariably if I keep on playing these games I will have to identify songs that I like. That implies that:

  • I have been listening to them,
  • I have been reading up on which song is which, and
  • I have been thinking about them enough to form an opinion that can be written down.

Here is a list of songs that I can actually tolerate repeat “listening.” As in, I can play the game with these songs, at least. Not sure about looping m@ster versions or what not.

MOONY
Jibun REST@RT
L.O.B.M
The World Is All One
Ready
Change
Ai Like Hamburger
Jitensha
Little Match Girl
Megare
Kyun! Vampire Girl
Otome yo Taishi wo Idake!!
Meisou Mind
Watashi-tachi wa Zutto… Deshou?
Colorful Days

This is not even based on a full sample. There are lots of music from iM@S that I haven’t listened to, even if we just limit to the main group of 13 (or 16 or 19 or whatever) and not the Cinderella bunch. A lot of the older image songs, for example, I am definitely not familiar with or never have heard. It makes sense that this list skews their more popular hits, songs that get publicity via the two main iM@S games, and songs that get played at their recent live shows. As an aside, the Shiny Festa games help with exposing some of the older tracks.

I do have to admit I like a lot of these songs primarily for ironic reasons. I mean, how can anyone (in the USA at least) hate Ai Like Hamburger?

PS. This song is a mind worm, circa 2006. Funny thing is, it sounds old school enough to be treated like revisiting something from the last decade, which I am, but I mean it in the 1990s sort of way.

PPS. I don’t know why I don’t like a lot of the original iM@S ensembles, but I like many of the 2nd Vision ones. You’d think I’ve heard THE IDOLM@STER enough times.

PPPS. I’m just seeing which next Shiny Festa to buy. Pretty much done with Groovy Tune for the most part…the rest is just achieving and playing pokemon with SOF mode.

EDIT: PPPPS. I added the links to youtube for those songs you might want to listen to because you don’t know it. There’s just too many songs from iM@S to keep track for even mild fans I think. Also because the videos are amusing.Otomoe yo Taishi wo Idake PV from Shiny Festa is just a…firm Haruka walking down the hall and having her way with a recorder. Which is amusing both because it reminds me of this and because it’s just like the generic PV you see in Jitensha.


In Jormungand, Guns and People Both Kill People

It’s a pretty staple rhetoric for the whole US domestic firearm ownership/regulation debate about how guns don’t kill people, people do. I think that’s true for the most part, but the reality is much more difficult to describe than that. I think this is why I stuck with Jormungand so far–it takes a surprisingly nuanced approach to some of the grim and realistic problems at the core of the story, despite a fairly understandable story about a weapons runner and the deadly business she runs.

I think it kind of reminds me of Patlabor. In one way, just as a police squad in charge of piloting giant robots is kind of out of our realm of realistic association  it’s the same with an international arms dealer running with a heavily armed mercenary gang and fending off private and public threats in stings and assassination attempts. Of course, illegal buying and selling of weapons is a very real-life problem, no matter the scale. But how many of us are actually all that familiar with the type of high-expense, selling-to-rogue-government kind of weapons trafficking? Where half the stuff she sells is more about logistics, like UAVs and radar arrays? Or that what HCLI pawns in terms of a 3rd party logistical support via its own satellite network? That’s very MGS if you ask me–and maybe that’s the sort of place we gleam some kind of connection with Jormungand’s world.

I think in order to have at least a chip in the game, Jormungand gave us some genuine sob story, as expected–namely in the life of Jonathan. We saw how Koko recruited a wide variety of men from their local armed forces, namely both for their savvy and specialties, and the men (and I guess a few women) join her for their personal reasons. For that matter we saw the same with the profiles of Koko’s antagonists and allies. But Jonah is the odd one out. It’s in the same way that we also see Koko herself being the odd one out, even among other arms dealers, and it’s where the show pay some attention in the way the lives of these two tend to balance on the turning point of the debate about war and peace, regarding the role of weapons and the human condition.

Of course, all of that makes sense until we factor in Valmet. That is the “Black Lagoon” part of Jormungand. In a way, that is just the sort of action-fanservice, Hollywood-style (think Rambo) otaku material and I don’t really know how it fits besides as a way to round out the psychological profile of Koko’s gang. It’s like how a harem anime needs to have a tsundere.

I’m also kind of glad Jormungand didn’t quite take the Lord of War approach, which seems at best disingenuous. Maybe this is because fundamentally Jormungand is otaku anime, the sort that is pro-guns, and pro-conservative values, that guns don’t kill people, people do. But it obviously spends the rest of the time focusing on the horrible things people with guns do, while asking us (and the characters too) why these people do these things, and if the world would be better off without the likes of Koko and her wares. Season one even featured a couple arcs namely driven by local warlords’ delusion of power fueled by ownership of said weapons. In season two, it even asks us what people without guns do to kill people. So invariably, I answer that with a yes–both guns and people kill people.

And I think that is fundamentally one of the deep-seeded problem post-war Japan has. It’s pacifistic yet so aggressively conservative, and that drives people crazy. To counter that, Jormungand thus apply that manga brand of humor, a mix of irony and self-depreciation. Yes, the CIA director is buying us Five Guys. Hey you, you impoverished, pre-teen mercenary from a war-torn central-Asian wasteland, is this the first time you had a burger like that? Is it time to whip out the SD? It’s not laugh-out-loud funny, but it connects the audience with the problem all too succinctly, without making any big gestures that would set off our verbally-worn triggers.

Sure beats Setsuna F. Seiei.

He is Gundam