Category Archives: Fate

Fate/Extra

There was a reason why I am really behind on my Haikasoru reading. Or at least one of them being Fate/Extra. It is also the first Japanese RPG-type game that I finished to some degree of completion since Valkyria Chronicles 1, which was a long time ago.

Lamenting on lack of time and interests aside, one of the biggest draw for Aksys’s localized version of the thing is (aside from being translated) hearing Tange Sakura as Saber Extra. The Red Saber. The Saber with see-thru skirt. Whatever. I kind of enjoyed that a lot, despite PSP’s built in size limitation in terms of how much voiceover it can possibly hold.

I went for Rin in my only playthrough, on the other hand, and they really need to give her more lines.

The only lure left is to play through the game again using Caster, with Saito Chiwa. I mean, right? I don’t think they were beating around the bush at seiyuu selection.

There’s a little bit of me inside wanting to play it through again just so I can get to Ryogi Shiki, but that would be a spoiler–well, not exactly. She’s one of those optional unlock bosses you can find in the New Game+ scenario.

There are a lot of interesting things to Fate/Extra that nobody talks about. Probably because it really is not important, and those who would probably can’t withstand the tedium of playing rock paper scissors so many times.

I wonder if it sold well enough to warrant Fate/Extra CCC, or at least so I can download it by the time I end up with a Vita (which I assure you is not likely this year). On that note, I should say something about my SIGNIFICANT DISAPPOINTMENT with GameStop with their preorder program. It happened that I preordered the game before I moved, and I forgot to change my address on my preorder when I did. Eventually it came up with GS by the time they wanted to bill me, so there was a back-and-forth. When the issue was resolved with GameStop CS they decided to not ship me the preorder bonus with the game. I sent an email and they said they will ship it to me, except it has not yet happened. And this is about 3 months ago now. Because I totally would not have bought the game physically (or even with them) otherwise!

As for Red Saber, I think her story is kind of sound although I have a hard time buying in. It seems to mimic reality a lot better than normal Saber’s plea to genderswap, which somehow made it easier to question the details?

I guess the only angle I have on Red Saber’s legacy is one that is like Guilty Crown’s Hare’s First Love. Not that it’s like how history paints it. And here ends with answering one spoiler with another. It’s unfortunate that I’m doing a cop-out here, since all the interesting stuff are probably spoiler of some sort.

Speaking of not-spoiler material, at one point in the game I realized there are actually only so many R/P/S patterns to memorize, and they don’t even all show up on the same level. It worked great because you get to run each level of the dungeon maybe 2-3 times per game-week. All I had to do is go through the fights once and it’ll come to mind which moves to guess when it comes down to guessing. It also helped that Saber was very error-tolerant.

Well, it’s a fun diversion, if it took a little longer than I wanted. I probably didn’t have to grind so much near the end. Is it worth it? Only if you like Type-Moon and the voice cast/moe/otaku nature of it. But you probably didn’t need me to tell you that. What you probably didn’t know is, unlike some possible kusoge, the system is smooth and doesn’t try to get in your way. As long as you remember that the square key teleports you and the triangle key skips the dialog, it’s a good time.

I mean if “omg Omo finished a JRPG! It can’t be good” makes sense to you, well, you should be happy that this reaffirms the same.


Year in Review: Team Iri Wear Pants – Comedy Reigns in 2011

If Mawaru Penguindrum can be explained by the transfer of fates via the vehicle of an allegorical apple, then Fate/Zero can be explained by the wearing and ownership of pants. The idea here is that, well, what did Rider work to get? What did Saber wear? What did Iri wear? In Urobuchi’s world, people wear pants. I mean that is typically what happens during winter in Japan anyway. Without spoiling it for you, the winner of the Holy Grail War this time also wear pants. All who survived as participants wore pants. Pants is clearly necessary for survival in the Holy Grail War.

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I’m going to say that 2011 is the return of the comedy. There were a lot of funny shows in 2010, but it feels like the funnies have for the most part stayed for the year as well. What is notable is seeing more of it in serious shows. I think if OreTsuba can bust my guts laughing, anything can. The potential is there.

I mean, talking about Mawaru Penguindrum again, was it funny? It isn’t epic funny like those Nanami episodes in Utena, but there were good chuckles all along the way. And man, Ringo. Ringo!

I watched Nichijou and Sket-Dance this year, so that may have skewed things. I think Hanasaku Iroha sometimes is really funny, although I don’t think some of those instances were intentional.

Working!! returned, which is usually solid for a few laughs. Bakatest, too, had some really big ones, despite season 2’s more somber tone. Squid Girl S2 also was solid, again. Majikoi and Horizon had laughs, and the latter is as serious as Fate/Zero is. Haganai, for the most part, was still funny. Oh wait, I’m suppose to laugh at the manual stereo mage orbit talk was I?

R-15 was pretty funny, despite being more hetare-funny half the time. Twin Angel was all hetare-funny all the time (but it wasn’t THAT funny unfortunately). Yuruyuri had a couple gut-busters, which is pretty surprising. And in 2011 we learned the true meaning of being a mage.

Going back to the start of the year, we did have Mitsudomoe S2 (which was pretty funny for the most part). OreImo True End was funny enough. Level-E was epic. And, well, there was Qwaser S2.

Looking back I think I ended up watching more comedies this year than what is fairly represented, but that is probably because they didn’t suck, like, say, in 2009.

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This year I read both the fan-translated Kara no Kyoukai series and fan-translated Fate/Zero series. They are available here and here, respectively.

As a result, over large stretches of 2011 my mind is full of Type-Moon-ness. It is like a keg of kerosene to react to some spark from Type-Moon. But Fate/Zero isn’t that spark.

Carnival Phantasm is that spark that blew my mind. I’m not too sure what to make of it besides that I have to fight that urge to import the whole thing. Because it doesn’t seem to make sense especially since I missed the boat on all that Take-Moon stuff way back when. I mean this is before Fate/Zero, sorta, and Fate/Zero’s been around the block once or twice already.

There is so much that goes on in that show. The visuals are engrossing and varied. It is funny. What the hell is going on? I don’t know. Does it matter? Not really.

The only regret left is that Fate/Zero content is not represented in Take-Moon, and thus missing in Carnival Phantasm. I mean, take a look at this to get an idea.

PS. #cp_dateall ftw.

PPS. ALTER! ALTER! ALTER!


Year in Review: N-Listing

So, the tradition continues. 12 lists of 12 things. Some are ranked, others are not. One this year is not ranked but merely numerated.

Continue reading


Year in Review: Working Hard Writing

Urobuchi Gen has a breakout year in 2011 between Fate/Zero and Madoka, but we already know Butch is the kind of writer that now more people have come to know. Beats trying to watch Blassreiter or Phantom of the Inferno lol (not a knock, just the truth…I still need to play the game version of the latter). However I want to talk about Okada Mari’s work some more.

Okada is responsible for at least four notable shows this year: Fractale, Hanasaku Iroha, Anohana, and Hourou Musuko. I think it is in Hourou Musuko that her writing really came off well. Given how much that deviated from the original manga, there may be enough space to infer that her style carried a relatively brisk adaptation (Note that it is directed by the director of Fate/Zero, which is probably no coincidence) into the animation medium with a lot of punch. In fact, there’s just something magical about the whole experience. It’s like, laced nostalgia or something potent. And I don’t even care about the whole genderbending aspect at all; the supporting cast of characters are all wonderful and the chemistry is well balanced, dramatic and entertaining enough to keep things moving without getting dragged down by the weight of its seriousness.

I find it so wonderful that if I had to list my top 2011 anime, it would be between that, Madoka, and Steins;Gate. It had me, actually, at the OP.

Hanasaku Iroha is, more relevantly, a Okada original. I think the story is really basically about the nature of work and career in the life of, in some mainline, culturally accepted sense, a woman. However I think it’s important to see how there’s this double talk of sorts in light of what is happening to Ohana versus her mom. I think it is right that so many people hated on Satsuki but I think she is the one thing that makes the story at all credible–it isn’t about societal expectation or doing what society think is right. It’s about actually having that heart of a mom. I mean that is ultimately the issue; people cannot be held to uniform standards when it comes to parenting, or so it would be the framework that I interpret the story.

The career side of HanaIro is probably less thorny but just as tricky. On one hand you have Sui doing her thing at the end of the series, and on the other hand you have someone like Satsuki who pursuits it without regards to the other women in her life. I think it might just want to paint an image where there is conflict and there is no harmony, but people are still able to prioritize what is important in their lives and resolves things in respect to that. It is here that I can see some people raise a stink about its anti-feminist message. It really doesn’t bother me: if I was a feminist I would not be a fan of Japanese animation at all.

The truth is, it becomes more a cultural contextualization problem. If we can either power through or sidestep that, Hanasaku Iroha is a fairly sharp series, perhaps mired in the typical, 26-episode style of presentation that had to feature the backstory of everybody. But make no mistake; it is about a woman’s work. And that is an empowering message in a society where women have always been treated poorly than men.

It made me wonder a couple things: how much of HanaIro was taken out of a page from her life? And what was it like working on that and working on Fractale at around the same time? LOL. As we know, Fractale is the brainchild of Yamakan, cultural critic Hiroki Azuma (who authored that Database Animal nonsense that I refer to all the time) and Okada. I think it’s unfortunate that it didn’t end up doing well, but it makes you wonder what went on between the three of them. You would think that there’s probably potential for something great. I guess it doesn’t always work out that way.

There was also Anohana. It is a very charming and bittersweet story featuring likable characters despite the somewhat predictable path of character development they were on. It is also a little way too sappy, and unfortunately (and ironically) something I find difficult to remember 6 months later. The smiling-crying Menma-face and the sexually-charged nicknames (MANMA wwwww) of our cast of characters aside, Anohana leaves me little to go on besides to wonder how many other references to Forget-me-Not it can squeeze in that 12-episode package. Like Okada’s other stories, it is a very tightly-woven package. I mean if we can boil HanaIro down into the same size it will probably have the same overall format. Both shows have a fairly “slow” segment just after the half-way point in which the story builds up to the dramatic conclusion, and Anohana remedies that drastically thanks to its limited length.

Looking back, I think again the TV anime packing issue is still the one most consistently problematic thing for me when I poke at these works at the big picture level. Urobuchi’s style, in contrast, makes tighter packages–think of it like a HBO mini series–for the same format. Still, it makes me wonder how much you could fit in that 22-minute package every week, with enough of a build-up and release, and keep enough suspense for next week. It cannot be that easy.

Yet if you think about it, given how prolific Okada is in 2011, for whatever the reason, she is probably batting above average overall. I am someone who typically puts down the contribution of writers to quality of TV anime narratives, because I think in general fans elevate that aspect beyond its due worth, but certainly writers (especially people who come up with this stuff from scratch) are important parts to the creative core that brings every anime to their inevitable conclusion. Between them and the directors, the fate of many anime is in their hands even before the horse is out of the gate, and if anything 2011 is definitely the year that demonstrated this.

Something to leave you with: Okada wrote 9 episodes of Simoun and worked on True Tears (both Nishimura projects). She is credited for series composition for Bantorra.  This is somehow NOT a coincidence either, I believe. To go back to the same baseball analogy, I’d safely say she’s batting the proverbial 300. And not entirely a coincidence, in 2012, Okada is thus far tapped for the new Kenshin Shin Kyoto-hen remake,  Black Rock Shooter TV, Aquarion EVOL and the AKB48 anime. Oh boy! I’d say that’s about 300, how about you?

PS. Meeting Nagai Tatsuyuki and Tanaka Masayoshi at AX this year remains one of the highlights of con life for me in 2011. It was wonderful to see some of the people responsible for all that Taiga mania.

PPS. I’m not sure why I’m going with Japanese name order in this post, but oh well.


Fate Zero Tribute Regular Edition

I, like many other collectors, react to terms like “LE” or “限定” or “First Press” etc., you get the idea. Unlike many other collectors, though, I’m rather lazy when it comes to the need to pursuit the limited edition. Do I prefer it? Yes. Do I value it over, say, sanity and a rational cost analysis? Only now and then.

So to my surprise when I realize one of the illustrators that I’ve taken to recently, Shigeki Maeshima, was a contributor to the Fate/Zero Tribute artbook. Among many others. And unsurprisingly I noticed there was a collector’s edition of it back in Comiket 75, or winter of ’09. I think at this point, given the ass-tastic dollar-to-yen exchange rate, a regular edition pre-owned copy would do just fine. Toranoana had, apparently, truckloads of this this particular varity, and given how Type-Moon is over its peak popularity already, you can probably score a new copy without too much hassle if that’s your thing.

Kransom has already written it up very well in his C75 report, including all the links I’ve linked to so far and what composes the LE copy of the same artbook, so I won’t bother repeating it any further (besides to comment on a towel). I’ll share a couple images from the book, simply because I’m testing out a new camera. I mean, if you want scans, you can just google it; it’s a 4-year-old artbook after all. If anything I wish there were more artwork from Maeshima out there. Especially if it is him drawing Maiya Hisau. I am too lazy to link the originals, but they’re available if people really want lousy photographs.

Loli Rin. That was some filler episode wasn’t it?

You know it’s fan drawing fanart when they pick scenes like this. Except it’s some fan who turned pro. And thankfully it’s the kind of spoiler that you won’t get unless you actually know what’s going on already.

And of course, Maiya. The way I stumbled on the image was when I was looking for some Fate/Zero pictures for putting on the blog. As you may have noticed I’ve been writing a lot about it (and Aniplex just doesn’t let up on giving me more reasons to do so) and when I saw that image I was like, “HEY I KNOW WHO DREW THIS,” thus leading to the discovery of said artbook, and then the importation thereof.

So don’t ever let people tell you artbook image sharing doesn’t generate additional sales. (Except in the case where the guy who downloaded the picture bought it pre-owned. Damn you Mandarake.) And, oh, since this artbook is like one of those half-doujinshi, half-pro, 100% Toranoana exclusive things, you can’t really expect to purchase it without some third party help. Not to say you can’t, it is just much easier if you do. And I half-expect nobody would know a thing about this artbook except how some people are all hyped up on industry booths on Day 1 comiket, or are really, really into Nasuverse. Perhaps fortunately, somehow I get the feeling that neither type of people is particularly hard to find on the internet.

That Einzbern doll, so white. And one more Maiya for good measure.